Started work on back-end for synced video playback.
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6 changed files with 131 additions and 10 deletions
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src/app/channel/media/queue.js
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69
src/app/channel/media/queue.js
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/*Canopy - The next generation of stoner streaming software
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Copyright (C) 2024-2025 Rainbownapkin and the TTN Community
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.*/
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//Local imports
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const queuedMedia = require('./queuedMedia');
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module.exports = class{
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constructor(server, channel){
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//Set server
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this.server = server
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//Set channel
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this.channel = channel;
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//Create variable to hold sync delta
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this.syncDelta = 1000;
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//Create variable to hold sync timer
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this.syncTimer = null;
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//Create variable to hold currently playing media object
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this.nowPlaying = null;
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//Create variable to hold current timestamp within the video
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this.timestamp = 0;
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}
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queueMedia(inputMedia){
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//Create new media object, start it now
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const mediaObj = queuedMedia.fromMedia(inputMedia, new Date().getTime());
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}
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play(mediaObj){
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//reset current timestamp
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this.timestamp = 0;
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//Set current playing media
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this.nowPlaying = mediaObj;
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//Send play signal out to the channel
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this.server.io.in(this.channel.name).emit("play", {media: this.nowPlaying});
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//Kick off the sync timer
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this.syncTimer = setTimeout(this.sync.bind(this), this.syncDelta);
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}
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sync(){
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//Send sync signal out to the channel
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this.server.io.in(this.channel.name).emit("sync", {timestamp: this.timestamp});
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//If the media hasn't finished playing
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if(this.timeStamp < this.nowPlaying.duration){
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//Increment the time stamp
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this.timestamp++;
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//Call the sync function in another second
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this.syncTimer = setTimeout(this.sync.bind(this), this.syncDelta);
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}
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}
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}
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