Fixed chat width breaking when video hidden.
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441108c9cb
commit
4c54c270d2
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@ -295,9 +295,14 @@ class chatBox{
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}
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resizeAspect(event){
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if(this.aspectLock){
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const playerHidden = this.client.player.playerDiv.style.display == "none";
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//If the aspect is locked and the player is hidden
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if(this.aspectLock && !playerHidden){
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this.sizeToAspect();
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//Otherwise
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}else{
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//Fix the clickDragger on userlist
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this.client.userList.clickDragger.fixCutoff();
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}
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}
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@ -334,4 +339,28 @@ class chatBox{
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this.client.player.hideVideoIcon.style.display = "none";
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}
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}
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handleVideoToggle(show){
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//If we're enabling the video
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if(show){
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//Show hide chat icon
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this.hideChatIcon.style.display = "flex";
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//Re-enable the click dragger
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this.clickDragger.enabled = true;
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//Lock the chat to aspect ratio of the video, to make sure the chat width isn't breaking shit
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this.lockAspect();
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//If we're disabling the video
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}else{
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//Hide hide hide hide hide hide chat icon
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this.hideChatIcon.style.display = "none";
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//Need to clear the width from the split, or else it doesn't display properly
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this.chatPanel.style.flexBasis = "100%";
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//Disable the click dragger
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this.clickDragger.enabled = false;
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}
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}
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}
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@ -224,16 +224,13 @@ class player{
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if(show){
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this.playerDiv.style.display = "flex";
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this.showVideoIcon.style.display = "none";
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this.client.chatBox.hideChatIcon.style.display = "flex";
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//Lock the chat to aspect ratio of the video, to make sure the chat width isn't breaking shit
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this.client.chatBox.lockAspect();
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}else{
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this.playerDiv.style.display = "none";
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this.showVideoIcon.style.display = "flex";
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this.client.chatBox.hideChatIcon.style.display = "none";
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//Need to clear the width from the split, or else it doesn't display properly
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this.client.chatBox.chatPanel.style.flexBasis = "100%";
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}
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//Tell chatbox to handle this shit
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this.client.chatBox.handleVideoToggle(show);
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}
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toggleCinemaMode(cinema = !this.navBar.checkVisibility()){
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@ -483,6 +483,9 @@ class canopyUXUtils{
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//Whether or not click dragger is in a flexbox
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this.flex = flex;
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//Create boolean to allow parent classes to suspend click dragging behavior
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this.enabled = true;
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//Setup our event listeners
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this.setupInput();
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}
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@ -514,7 +517,7 @@ class canopyUXUtils{
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}
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drag(event){
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if(this.dragLock){
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if(this.dragLock && this.enabled){
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if(this.leftHandle){
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//get difference between mouse and right edge of element
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var difference = this.element.getBoundingClientRect().right - event.clientX;
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@ -558,6 +561,12 @@ class canopyUXUtils{
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fixCutoff(standalone = true, pageBreak){
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//If the click dragger isn't enable
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if(!this.enabled){
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//FUCK OFF AND DIE
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return;
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}
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//If we have no pagebreak
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if(pageBreak == null){
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//If we have a document body
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