Livestream Database Handling for Overwrite mode complete. Schedule goes back to pre-stream state if server crashes/stops.
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6 changed files with 194 additions and 55 deletions
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@ -616,8 +616,8 @@ class queuePanel extends panelObj{
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menuMap.set("Play now", ()=>{this.client.socket.emit('move', {uuid: entry[1].uuid})});
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//Add 'Move To...' option to context menu
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menuMap.set("Move To...", (event)=>{new reschedulePopup(event, this.client, entry[1], null, this.ownerDoc)});
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//Otherwise, if the item is currently playing
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}else if(this.getMediaEnd(entry[1]) > now.getTime()){
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//Otherwise, if the item is currently playing (confirm with UUID since time might not always be reliable, such as during livestreams)
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}else if(entry[1].uuid == this.client.player.mediaHandler.nowPlaying.uuid){
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//Add 'Stop' option to context menu
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menuMap.set("Stop", ()=>{this.client.socket.emit('stop')});
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//Add the Now Playing glow, not the prettiest place to add this, but why let a good conditional go to waste?
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@ -1068,8 +1068,8 @@ class queuePanel extends panelObj{
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const entryTitle = document.createElement('p');
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entryTitle.textContent = utils.unescapeEntities(nowPlaying.title);
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//Set entry div bottom-border location based on current time
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entryDiv.style.bottom = `${this.offsetByDate(date, true)}px`
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//Set entry div bottom-border location based on current time, round to match time marker
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entryDiv.style.bottom = `${Math.round(this.offsetByDate(date, true))}px`
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//Assembly entryDiv
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entryDiv.appendChild(entryTitle);
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@ -1100,8 +1100,8 @@ class queuePanel extends panelObj{
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//Append entry div to queue container
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this.queueContainer.appendChild(entryDiv);
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}else{
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//Update existing entry
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staleEntry.style.bottom = `${this.offsetByDate(date, true)}px`
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//Update existing entry, round offset to match time marker
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staleEntry.style.bottom = `${Math.round(this.offsetByDate(date, true))}px`
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}
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//Keep tooltip date seperate so it re-calculates live duration properly
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@ -1206,6 +1206,7 @@ class queuePanel extends panelObj{
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}
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getMediaEnd(media){
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console.log(media);
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//If we have an early end
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if(media.earlyEnd != null){
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return media.startTime + (media.earlyEnd * 1000);
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