Started work on personal emotes.

This commit is contained in:
rainbow napkin 2024-12-22 13:46:08 -05:00
parent db5fac83ab
commit a4a1f6a65b
16 changed files with 248 additions and 18 deletions

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@ -56,7 +56,8 @@ module.exports = class{
//await this.sendClientMetadata(userDB, socket);
await userObj.sendClientMetadata();
await userObj.sendSiteEmotes();
await userObj.sendChanEmotes();
await userObj.sendChanEmotes(chanDB);
await userObj.sendPersonalEmotes(userDB);
//Send out the userlist
this.broadcastUserList(socket.chan);

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@ -17,6 +17,8 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.*/
//local imports
const commandPreprocessor = require('./commandPreprocessor');
const loggerUtils = require('../../utils/loggerUtils');
const linkUtils = require('../../utils/linkUtils');
const emoteValidator = require('../../validators/emoteValidator');
const {userModel} = require('../../schemas/userSchema');
module.exports = class{
@ -29,6 +31,7 @@ module.exports = class{
socket.on("chatMessage", (data) => {this.handleChat(socket, data)});
socket.on("setFlair", (data) => {this.setFlair(socket, data)});
socket.on("setHighLevel", (data) => {this.setHighLevel(socket, data)});
socket.on("addPersonalEmote", (data) => {this.addPersonalEmote(socket, data)});
}
handleChat(socket, data){
@ -79,6 +82,36 @@ module.exports = class{
}
}
async addPersonalEmote(socket, data){
//Sanatize and Validate input
const name = emoteValidator.manualName(data.name);
const link = emoteValidator.manualLink(data.link);
//If we received good input
if(link && name){
//Generate marked link object
var emote = await linkUtils.markLink(link);
//If the link we have is an image or video
if(emote.type == 'image' || emote.type == 'video'){
//Get user document from DB
const userDB = await userModel.findOne({user: socket.user.user})
//if we have a user in the DB
if(userDB != null){
//Convert marked link into emote object with 1 ez step for only $19.95
emote.name = name;
//add emote to user document emotes list
userDB.emotes.push(emote);
//Save user doc
await userDB.save();
}
}
}
}
relayUserChat(socket, msg, type, links){
const user = this.server.getSocketInfo(socket);
this.relayChat(user.user, user.flair, user.highLevel, msg, type, socket.chan, links)

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@ -46,6 +46,7 @@ module.exports = class commandPreprocessor{
//split the command
this.splitCommand();
//Process the command
await this.processServerCommand();

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@ -19,6 +19,7 @@ const channelModel = require('../../schemas/channel/channelSchema');
const permissionModel = require('../../schemas/permissionSchema');
const flairModel = require('../../schemas/flairSchema');
const emoteModel = require('../../schemas/emoteSchema');
const { userModel } = require('../../schemas/userSchema');
module.exports = class{
constructor(userDB, chanRank, channel, socket){
@ -111,6 +112,20 @@ module.exports = class{
this.emit('chanEmotes', emoteList);
}
async sendPersonalEmotes(userDB){
//if we wherent handed a channel document
if(userDB == null){
//Pull it based on channel name
userDB = await userModel.findOne({user: this.user});
}
//Pull emotes from channel
const emoteList = userDB.getEmotes();
//Send it off to the user
this.emit('personalEmotes', emoteList);
}
updateFlair(flair){
this.flair = flair;

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@ -19,13 +19,17 @@ const {mongoose} = require('mongoose');
const {validationResult, matchedData} = require('express-validator');
//Local Imports
//Server
const server = require('../../server');
//DB Models
const statModel = require('../statSchema');
const {userModel} = require('../userSchema');
const permissionModel = require('../permissionSchema');
const emoteModel = require('../emoteSchema');
//DB Schemas
const channelPermissionSchema = require('./channelPermissionSchema');
const channelBanSchema = require('./channelBanSchema');
//Utils
const { exceptionHandler, errorHandler } = require('../../utils/loggerUtils');
const channelSchema = new mongoose.Schema({
@ -77,7 +81,7 @@ const channelSchema = new mongoose.Schema({
type: mongoose.SchemaTypes.String,
required: true
}],
//Not re-using the site-wide schema because post save should call different functions
//Not re-using the site-wide schema because post/pre save should call different functions
emotes: [{
name:{
type: mongoose.SchemaTypes.String,
@ -178,6 +182,7 @@ channelSchema.pre('save', async function (next){
}
}
//if emotes where modified
if(this.isModified('emotes')){
//Get the active Channel object from the application side of the house
const activeChannel = server.channelManager.activeChannels.get(this.name);

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@ -18,10 +18,14 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.*/
const {mongoose} = require('mongoose');
//local imports
//server
const server = require('../server');
//DB Models
const statModel = require('./statSchema');
const flairModel = require('./flairSchema');
const permissionModel = require('./permissionSchema');
const emoteModel = require('./emoteSchema');
//Utils
const hashUtil = require('../utils/hashUtils');
@ -40,7 +44,9 @@ const userSchema = new mongoose.Schema({
required: true
},
email: {
type: mongoose.SchemaTypes.String
type: mongoose.SchemaTypes.String,
optional: true,
default: ""
},
date: {
type: mongoose.SchemaTypes.Date,
@ -92,7 +98,24 @@ const userSchema = new mongoose.Schema({
type: mongoose.SchemaTypes.ObjectID,
default: null,
ref: "flair"
}
},
//Not re-using the site-wide schema because post/pre save should call different functions
emotes: [{
name:{
type: mongoose.SchemaTypes.String,
required: true
},
link:{
type: mongoose.SchemaTypes.String,
required: true
},
type:{
type: mongoose.SchemaTypes.String,
required: true,
enum: emoteModel.typeEnum,
default: emoteModel.typeEnum[0]
}
}]
});
//This is one of those places where you really DON'T want to use an arrow function over an anonymous one!
@ -124,6 +147,15 @@ userSchema.pre('save', async function (next){
await this.killAllSessions("Your site-wide rank has changed. Sign-in required.");
}
//if emotes where modified
if(this.isModified('emotes')){
//Get the active Channel object from the application side of the house
server.channelManager.crawlConnections(this.user, (conn)=>{
//Send out emotes to each one
conn.sendPersonalEmotes(this);
});
}
//All is good, continue on saving.
next();
});
@ -347,6 +379,24 @@ userSchema.methods.getTokeCount = function(){
return tokeCount;
}
userSchema.methods.getEmotes = function(){
//Create an empty array to hold our emote list
const emoteList = [];
//For each channel emote
this.emotes.forEach((emote) => {
//Push an object with select information from the emote to the emote list
emoteList.push({
name: emote.name,
link: emote.link,
type: emote.type
});
});
//return the emote list
return emoteList;
}
//note: if you gotta call this from a request authenticated by it's user, make sure to kill that session first!
userSchema.methods.killAllSessions = async function(reason = "A full log-out from all devices was requested for your account."){
//get authenticated sessions

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@ -16,8 +16,34 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.*/
//NPM Imports
const { check } = require('express-validator');
const validator = require('validator');//We need validators for express-less code too!
module.exports = {
name: (field = 'name') => check(field).escape().trim().isAlphanumeric().isLength({min: 1, max: 14}),
link: (field = 'link') => check(field).trim().isURL()
link: (field = 'link') => check(field).trim().isURL(),
manualName: (input) => {
//Trim and sanatize input
const clean = validator.trim(validator.escape(input));
//if cleaned input is a proper emote name
if(validator.isLength(clean, {min: 1, max: 14}) && validator.isAlphanumeric(clean)){
//return cleaned input
return clean;
}
//otherwise return false
return false;
},
manualLink: (input) => {
//Trim the input
const clean = validator.trim(input)
//If we have a URL return the trimmed input
if(validator.isURL(clean)){
return clean;
}
//otherwise return false
return false;
}
}

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@ -64,7 +64,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.-->
<option>Flair</option>
</select>
<span class="chat-panel panel-head-spacer-span" id="chat-panel-head-spacer-span"></span>
<p class="chat-panel panel-head-element" id="chat-panel-user-count">NULL Users</p>
<p class="chat-panel panel-head-element interactive" id="chat-panel-user-count">NULL Users</p>
<i class="chat-panel panel-head-element bi-caret-down-fill" id="chat-panel-users-toggle"></i>
</div>
<div class="chat-panel" id="chat-panel-main-div">