198 lines
No EOL
6.2 KiB
JavaScript
198 lines
No EOL
6.2 KiB
JavaScript
/*Canopy - The next generation of stoner streaming software
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Copyright (C) 2024-2025 Rainbownapkin and the TTN Community
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.*/
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const config = require('../../../config.json');
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const channelModel = require('../../schemas/channel/channelSchema');
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/**
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* Class representing a stored chat buffer
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*/
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class chatBuffer{
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/**
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* Instantiates a new chat buffer for a given channel
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* @param {channelManager} server - Parent Server Object
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* @param {Mongoose.Document} chanDB - chanDB to rehydrate buffer from
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* @param {activeChannel} channel - Parent Channel Object
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*/
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constructor(server, chanDB, channel){
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/**
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* Parent Server Object
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*/
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this.server = server;
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/**
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* Parent CHannel Object
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*/
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this.channel = channel;
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//If we have no chanDB.chatBuffer
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if(chanDB == null || chanDB.chatBuffer == null){
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/**
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* RAM-Based buffer containing array of previous chats
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*/
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this.buffer = [];
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//Otherwise
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}else{
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/**
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* RAM-Based buffer containing array of previous chats
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*/
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this.buffer = chanDB.chatBuffer;
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}
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/**
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* Inactivity Timer, goes off after x seconds of chat inactivity
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*/
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this.inactivityTimer = null;
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/**
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* Inactivity Timer Delay
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*/
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this.inactivityDelay = 10;
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/**
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* Goes off after x minutes of solid chatroom activity (no inactivityTimer call in x minutes)
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*/
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this.busyTimer = null;
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/**
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* Busy Timer Delay
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*/
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this.busyDelay = 5;
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}
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/**
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* Adds a given chat to the chat buffer in RAM and sets any appropriate timers for DB transactions
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* @param {chat} chat - Chat object to commit to buffer
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*/
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push(chat){
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//push chat into RAM buffer
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this.buffer.push(chat);
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//clear existing inactivity timer
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clearTimeout(this.inactivityTimer);
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//reset inactivity timer
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this.inactivityTimer = setTimeout(this.handleInactivity.bind(this), 1000 * this.inactivityDelay);
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//If busy timer is unset
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if(this.busyTimer == null){
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this.busyTimer = setTimeout(this.handleBusyRoom.bind(this), 1000 * 60 * this.busyDelay);
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}
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}
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/**
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* Removes the oldest item from the chat buffer
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*
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* Was originally created in-case we needed to trigger timing functions
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*
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* Left here since it seems like good form anywho, since this would be a private, or at least protected member in another language
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*/
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shift(){
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this.buffer.shift();
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}
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/**
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* Called after 10 seconds of chat room inactivity
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*/
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handleInactivity(){
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this.saveDB(`${this.inactivityDelay} seconds of inactivity.`);
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}
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/**
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* Called after 5 minutes of solid activity
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*/
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handleBusyRoom(){
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this.saveDB(`${this.busyDelay} minutes of activity.`);
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}
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/**
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* Clears out buffer timers to prevent saving
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*/
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clearTimers(){
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//clear existing timers
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clearTimeout(this.inactivityTimer);
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clearTimeout(this.busyTimer);
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this.inactivityTimer = null;
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this.busyTimer = null;
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}
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/**
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* Clears RAM-Based chat buffer and saves the result to DB
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* @param {String} name - Name of user to clear chats from. Left as null or an empty string, it will clear the entire buffer.
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*/
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async clearBuffer(name){
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//Clear out DB Timers
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this.clearTimers();
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let reason = "clearing chat";
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//If we have a null or empty string passed as name
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if(name == null || name == ""){
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//Nuke that fcker
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this.buffer = [];
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//Otherwise
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}else{
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reason = `clearing ${name}'s chats`
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//Iterate through chat buffer by index
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for(let chatIndex in this.buffer){
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//If the current chat we're looking at was submitted by the given user
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if(this.buffer[chatIndex].user.toLowerCase() == name.toLowerCase()){
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//Splice that fcker out
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this.buffer.splice(chatIndex, 1);
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}
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}
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}
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await this.saveDB(reason);
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}
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/**
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* Saves RAM-Based buffer to Channel Document in DB
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* @param {String} reason - Reason for DB save, formatted as 'x minutes/seconds of in/activity', used for logging purposes
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* @param {Mongoose.Document} chanDB - Channel Doc to work with, can be left empty for method to auto-find through channel name.
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*/
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async saveDB(reason, chanDB){
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//Clear out DB Timers
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this.clearTimers();
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//if the server is in screamy boi mode
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if(config.verbose){
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//This should eventually be replaced by a per-channel logging feature that provides access to chan admins via web front-end
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console.log(`Saving chat buffer to channel ${this.channel.name} after ${reason}.`);
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}
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//If we wheren't handed a channel
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if(chanDB == null){
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//Now that everything is clean, we can take our time with the DB :P
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chanDB = await channelModel.findOne({name:this.channel.name});
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}
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//If we couldn't find the channel
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if(chanDB == null){
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//FUCK
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throw loggerUtils.exceptionSmith(`Unable to find channel document ${this.channel.name} while saving chat buffer!`, "chat");
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}
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//Set chan doc buffer to RAM buffer
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chanDB.chatBuffer = this.buffer;
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//save chan doc to DB.
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await chanDB.save();
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}
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}
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module.exports = chatBuffer; |