159 lines
No EOL
5.5 KiB
JavaScript
159 lines
No EOL
5.5 KiB
JavaScript
/*Canopy - The next generation of stoner streaming software
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Copyright (C) 2024-2025 Rainbownapkin and the TTN Community
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.*/
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//local includes
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const auxServer = require('../auxServer');
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const chatPreprocessor = require('../chatPreprocessor');
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const loggerUtils = require("../../utils/loggerUtils");
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const message = require("./message");
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const socketUtils = require("../../utils/socketUtils");
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/**
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* Class containg global server-side private message relay logic
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*/
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class pmHandler extends auxServer{
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/**
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* Instantiates object containing global server-side private message relay logic
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* @param {Socket.io} io - Socket.io server instanced passed down from server.js
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* @param {channelManager} chanServer - Sister channel management server object
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*/
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constructor(io, chanServer){
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super(io, chanServer, "/pm");
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this.chatPreprocessor = new chatPreprocessor(null, null);
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}
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/**
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* Handles global server-side initialization for new connections to the private messaging system
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* @param {Socket} socket - Requesting Socket
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*/
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async handleConnection(socket){
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//Check if we're properly authorized
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const authorized = await super.handleConnection(socket);
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//If we're authorized
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if(authorized != null){
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//Throw the user into their own unique channel
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socket.join(socket.user.user);
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//Define listeners
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this.defineListeners(socket);
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}
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}
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defineListeners(socket){
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super.defineListeners(socket);
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socket.on("pm", (data)=>{this.handlePM(data, socket)});
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}
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async handlePM(data, socket){
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try{
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//Check recipients
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const recipients = this.checkRecipients(data.recipients, socket);
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//If we don't have any valid recipients
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if(recipients.length <= 0){
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//Drop that shit
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return false;
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}
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//If this is a sesh starter
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if(data.msg == '' || data.msg == null){
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//Skip pre-processing and send a cooked message
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return this.relayPMObj(new message(
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socket.user.user,
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recipients,
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'',
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'chat',
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[]
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));
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}
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//preprocess message
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const preprocessedMessage = await this.chatPreprocessor.preprocess(socket, data);
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//If the send flag wasnt thrown false
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if(preprocessedMessage != false){
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//Pull an active user profile from the first channel that gives it in the chan server
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const senderProfile = this.chanServer.activeUsers.get(socket.user.user);
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//If user isn't actively connected to a channel
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if(senderProfile == null || senderProfile.length == 0){
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//They don't get to send shit lol
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return;
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}
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//Create message object and relay it off to the recipients
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this.relayPMObj(new message(
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socket.user.user,
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recipients,
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senderProfile[0].flair,
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senderProfile[0].highLevel,
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preprocessedMessage.message,
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preprocessedMessage.chatType,
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preprocessedMessage.links
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));
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}
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//If something fucked up
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}catch(err){
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//Bitch and moan
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return loggerUtils.socketExceptionHandler(socket, err);
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}
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}
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relayPMObj(msg){
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//For each recipient
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for(let user of msg.recipients){
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//Send the message
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this.namespace.to(user).emit("message", msg);
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}
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//Acknowledge the sent message
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this.namespace.to(msg.user).emit("sent", msg);
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}
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/**
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* Basic function for checking presence
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* This could be done using Channel Presence, but running off of bare Socket.io functionality makes this easier to implement outside the channel if need be
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* @param {String} user - Username to check presence of
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* @returns {Boolean} Whether or not the user is currently able to accept messages
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*/
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checkPresence(user){
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//Pull room map from the guts of socket.io and run a null check against the given username
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return this.namespace.adapter.rooms.get(user) != null;
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}
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checkRecipients(input, socket){
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//Create empty recipients array
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let recipients = [];
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//For each requested recipient
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for(let user of input){
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//If the given user is online and didn't send the message
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if(this.checkPresence(user) && user != socket.user.user){
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//Add the recipient to the list
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recipients.push(user);
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}
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}
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//return recipients
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return recipients;
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}
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}
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module.exports = pmHandler; |