canopy/src/app/pm/pmHandler.js

159 lines
No EOL
5.5 KiB
JavaScript

/*Canopy - The next generation of stoner streaming software
Copyright (C) 2024-2025 Rainbownapkin and the TTN Community
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.*/
//local includes
const auxServer = require('../auxServer');
const chatPreprocessor = require('../chatPreprocessor');
const loggerUtils = require("../../utils/loggerUtils");
const message = require("./message");
const socketUtils = require("../../utils/socketUtils");
/**
* Class containg global server-side private message relay logic
*/
class pmHandler extends auxServer{
/**
* Instantiates object containing global server-side private message relay logic
* @param {Socket.io} io - Socket.io server instanced passed down from server.js
* @param {channelManager} chanServer - Sister channel management server object
*/
constructor(io, chanServer){
super(io, chanServer, "/pm");
this.chatPreprocessor = new chatPreprocessor(null, null);
}
/**
* Handles global server-side initialization for new connections to the private messaging system
* @param {Socket} socket - Requesting Socket
*/
async handleConnection(socket){
//Check if we're properly authorized
const authorized = await super.handleConnection(socket);
//If we're authorized
if(authorized != null){
//Throw the user into their own unique channel
socket.join(socket.user.user);
//Define listeners
this.defineListeners(socket);
}
}
defineListeners(socket){
super.defineListeners(socket);
socket.on("pm", (data)=>{this.handlePM(data, socket)});
}
async handlePM(data, socket){
try{
//Check recipients
const recipients = this.checkRecipients(data.recipients, socket);
//If we don't have any valid recipients
if(recipients.length <= 0){
//Drop that shit
return false;
}
//If this is a sesh starter
if(data.msg == '' || data.msg == null){
//Skip pre-processing and send a cooked message
return this.relayPMObj(new message(
socket.user.user,
recipients,
'',
'chat',
[]
));
}
//preprocess message
const preprocessedMessage = await this.chatPreprocessor.preprocess(socket, data);
//If the send flag wasnt thrown false
if(preprocessedMessage != false){
//Pull an active user profile from the first channel that gives it in the chan server
const senderProfile = this.chanServer.activeUsers.get(socket.user.user);
//If user isn't actively connected to a channel
if(senderProfile == null || senderProfile.length == 0){
//They don't get to send shit lol
return;
}
//Create message object and relay it off to the recipients
this.relayPMObj(new message(
socket.user.user,
recipients,
senderProfile[0].flair,
senderProfile[0].highLevel,
preprocessedMessage.message,
preprocessedMessage.chatType,
preprocessedMessage.links
));
}
//If something fucked up
}catch(err){
//Bitch and moan
return loggerUtils.socketExceptionHandler(socket, err);
}
}
relayPMObj(msg){
//For each recipient
for(let user of msg.recipients){
//Send the message
this.namespace.to(user).emit("message", msg);
}
//Acknowledge the sent message
this.namespace.to(msg.user).emit("sent", msg);
}
/**
* Basic function for checking presence
* This could be done using Channel Presence, but running off of bare Socket.io functionality makes this easier to implement outside the channel if need be
* @param {String} user - Username to check presence of
* @returns {Boolean} Whether or not the user is currently able to accept messages
*/
checkPresence(user){
//Pull room map from the guts of socket.io and run a null check against the given username
return this.namespace.adapter.rooms.get(user) != null;
}
checkRecipients(input, socket){
//Create empty recipients array
let recipients = [];
//For each requested recipient
for(let user of input){
//If the given user is online and didn't send the message
if(this.checkPresence(user) && user != socket.user.user){
//Add the recipient to the list
recipients.push(user);
}
}
//return recipients
return recipients;
}
}
module.exports = pmHandler;