206 lines
11 KiB
HTML
206 lines
11 KiB
HTML
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<title>JSDoc: Source: app/channel/activeChannel.js</title>
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<h1 class="page-title">Source: app/channel/activeChannel.js</h1>
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<section>
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<article>
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<pre class="prettyprint source linenums"><code>/*Canopy - The next generation of stoner streaming software
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Copyright (C) 2024-2025 Rainbownapkin and the TTN Community
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.*/
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//local imports
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const connectedUser = require('./connectedUser');
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const chatBuffer = require('./chatBuffer');
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const queue = require('./media/queue');
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const channelModel = require('../../schemas/channel/channelSchema');
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const playlistHandler = require('./media/playlistHandler')
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/**
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* Class representing a single active channel
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*/
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class activeChannel{
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/**
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* Instantiates an activeChannel object
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* @param {channelManager} server - Parent Server Object
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* @param {Mongoose.Document} chanDB - chanDB to rehydrate buffer from
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*/
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constructor(server, chanDB){
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this.server = server;
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this.name = chanDB.name;
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this.tokeCommands = chanDB.tokeCommands;
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//Keeping these in a map was originally a vestige but it's more preformant than an array or object so :P
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this.userList = new Map();
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this.queue = new queue(server, chanDB, this);
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this.playlistHandler = new playlistHandler(server, chanDB, this);
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//Define the chat buffer
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this.chatBuffer = new chatBuffer(server, chanDB, this);
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}
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/**
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* Handles server-side initialization for new connections to the channel
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* @param {Mongoose.Document} userDB - User Document Passthrough to save on DB Access
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* @param {Mongoose.Document} chanDB - Channnel Document Passthrough to save on DB Access
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* @param {Socket} socket - Requesting Socket
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*/
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async handleConnection(userDB, chanDB, socket){
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//get current user object from the userlist
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var userObj = this.userList.get(userDB.user);
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//get channel rank for current user
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const chanRank = await chanDB.getChannelRankByUserDoc(userDB);
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//If user is already connected
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if(userObj){
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//Add this socket on to the userobject
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userObj.sockets.push(socket.id);
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//If the user is joining the channel
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}else{
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//Grab flair
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await userDB.populate('flair');
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//Set user object
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userObj = new connectedUser(userDB, chanRank, this, socket);
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}
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//Set user entry in userlist
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this.userList.set(userDB.user, userObj);
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//if everything looks good, admit the connection to the channel
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socket.join(socket.chan);
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//Define per-channel event listeners
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this.queue.defineListeners(socket);
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this.playlistHandler.defineListeners(socket);
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//Hand off the connection initiation to it's user object
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await userObj.handleConnection(userDB, chanDB, socket)
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//Send out the userlist
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this.broadcastUserList(socket.chan);
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}
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/**
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* Handles server-side initialization for disconnecting from the channel
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* @param {Socket} socket - Requesting Socket
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*/
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handleDisconnect(socket){
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//If we have more than one active connection
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if(this.userList.get(socket.user.user).sockets.length > 1){
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//temporarily store userObj
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var userObj = this.userList.get(socket.user.user);
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//Filter out disconnecting socket from socket list, and set as current socket list for user
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userObj.sockets = userObj.sockets.filter((id) => {
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return id != socket.id;
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});
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//Update the userlist
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this.userList.set(socket.user.user, userObj);
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}else{
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//If this is the last connection for this user, remove them from the userlist
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this.userList.delete(socket.user.user);
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}
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//and send out the filtered list
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this.broadcastUserList(socket.chan);
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}
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/**
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* Broadcasts user list to all users
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*/
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broadcastUserList(){
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//Create a userlist object with the tokebot user pre-loaded
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var userList = [{
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user: "Tokebot",
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flair: "classic",
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highLevel: "∞",
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}];
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this.userList.forEach((userObj, user) => {
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userList.push({
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user: user,
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flair: userObj.flair,
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highLevel: userObj.highLevel
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});
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});
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this.server.io.in(this.name).emit("userList", userList);
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}
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/**
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* Broadcasts channel emote list to connected users
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* @param {Mongoose.Document} chanDB - Channnel Document Passthrough to save on DB Access
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*/
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async broadcastChanEmotes(chanDB){
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//if we wherent handed a channel document
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if(chanDB == null){
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//Pull it based on channel name
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chanDB = await channelModel.findOne({name: this.name});
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}
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//Get emote list from channel document
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const emoteList = chanDB.getEmotes();
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//Broadcast that sumbitch
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this.server.io.in(this.name).emit('chanEmotes', emoteList);
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}
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}
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module.exports = activeChannel;</code></pre>
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</article>
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</section>
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</div>
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<nav>
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<h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="activeChannel.html">activeChannel</a></li><li><a href="channelManager.html">channelManager</a></li><li><a href="chat.html">chat</a></li><li><a href="chatBuffer.html">chatBuffer</a></li><li><a href="chatHandler.html">chatHandler</a></li><li><a href="commandPreprocessor.html">commandPreprocessor</a></li><li><a href="commandProcessor.html">commandProcessor</a></li><li><a href="connectedUser.html">connectedUser</a></li><li><a href="media.html">media</a></li><li><a href="playlistHandler.html">playlistHandler</a></li><li><a href="queue.html">queue</a></li><li><a href="queuedMedia.html">queuedMedia</a></li><li><a href="tokebot.html">tokebot</a></li></ul><h3>Global</h3><ul><li><a href="global.html#authenticateSession">authenticateSession</a></li><li><a href="global.html#cache">cache</a></li><li><a href="global.html#channelBanSchema">channelBanSchema</a></li><li><a href="global.html#channelPermissionSchema">channelPermissionSchema</a></li><li><a href="global.html#channelSchema">channelSchema</a></li><li><a href="global.html#chatSchema">chatSchema</a></li><li><a href="global.html#comparePassword">comparePassword</a></li><li><a href="global.html#consoleWarn">consoleWarn</a></li><li><a href="global.html#daysToExpire">daysToExpire</a></li><li><a href="global.html#emailChangeSchema">emailChangeSchema</a></li><li><a href="global.html#emoteSchema">emoteSchema</a></li><li><a href="global.html#errorHandler">errorHandler</a></li><li><a href="global.html#errorMiddleware">errorMiddleware</a></li><li><a href="global.html#escapeRegex">escapeRegex</a></li><li><a href="global.html#exceptionHandler">exceptionHandler</a></li><li><a href="global.html#exceptionSmith">exceptionSmith</a></li><li><a href="global.html#failedAttempts">failedAttempts</a></li><li><a href="global.html#fetchMetadata">fetchMetadata</a></li><li><a href="global.html#fetchVideoMetadata">fetchVideoMetadata</a></li><li><a href="global.html#fetchYoutubeMetadata">fetchYoutubeMetadata</a></li><li><a href="global.html#fetchYoutubePlaylistMetadata">fetchYoutubePlaylistMetadata</a></li><li><a href="global.html#flairSchema">flairSchema</a></li><li><a href="global.html#genCaptcha">genCaptcha</a></li><li><a href="global.html#getLoginAttempts">getLoginAttempts</a></li><li><a href="global.html#getMediaType">getMediaType</a></li><li><a href="global.html#hashIP">hashIP</a></li><li><a href="global.html#hashPassword">hashPassword</a></li><li><a href="global.html#kickoff">kickoff</a></li><li><a href="global.html#killSession">killSession</a></li><li><a href="global.html#lifetime">lifetime</a></li><li><a href="global.html#localExceptionHandler">localExceptionHandler</a></li><li><a href="global.html#mailem">mailem</a></li><li><a href="global.html#markLink">markLink</a></li><li><a href="global.html#maxAttempts">maxAttempts</a></li><li><a href="global.html#mediaSchema">mediaSchema</a></li><li><a href="global.html#passwordResetSchema">passwordResetSchema</a></li><li><a href="global.html#permissionSchema">permissionSchema</a></li><li><a href="global.html#playlistMediaProperties">playlistMediaProperties</a></li><li><a href="global.html#playlistSchema">playlistSchema</a></li><li><a href="global.html#processExpiredAttempts">processExpiredAttempts</a></li><li><a href="global.html#queuedProperties">queuedProperties</a></li><li><a href="global.html#rankEnum">rankEnum</a></li><li><a href="global.html#refreshRawLink">refreshRawLink</a></li><li><a href="global.html#schedule">schedule</a></li><li><a href="global.html#securityCheck">securityCheck</a></li><li><a href="global.html#sendAddressVerification">sendAddressVerification</a></li><li><a href="global.html#socketCriticalExceptionHandler">socketCriticalExceptionHandler</a></li><li><a href="global.html#socketErrorHandler">socketErrorHandler</a></li><li><a href="global.html#socketExceptionHandler">socketExceptionHandler</a></li><li><a href="global.html#spent">spent</a></li><li><a href="global.html#statSchema">statSchema</a></li><li><a href="global.html#throttleAttempts">throttleAttempts</a></li><li><a href="global.html#tokeCommandSchema">tokeCommandSchema</a></li><li><a href="global.html#transporter">transporter</a></li><li><a href="global.html#typeEnum">typeEnum</a></li><li><a href="global.html#userBanSchema">userBanSchema</a></li><li><a href="global.html#userSchema">userSchema</a></li><li><a href="global.html#verify">verify</a></li><li><a href="global.html#yankMedia">yankMedia</a></li><li><a href="global.html#ytdlpFetch">ytdlpFetch</a></li></ul>
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