canopy/www/js/utils.js
2024-11-23 13:41:48 -05:00

273 lines
9.2 KiB
JavaScript

/*Canopy - The next generation of stoner streaming software
Copyright (C) 2024 Rainbownapkin and the TTN Community
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.*/
class canopyUtils{
constructor(){
this.ajax = new canopyAjaxUtils();
this.ux = new canopyUXUtils();
}
}
class canopyUXUtils{
constructor(){
}
async displayResponseError(body){
const errors = body.errors;
errors.forEach((err)=>{
window.alert(`ERROR: ${err.msg} \nTYPE: ${err.type} \nDATE: ${err.date}`);
});
}
static clickDragger = class{
constructor(handle, element, leftHandle = true){
//Pull needed nodes
this.handle = document.querySelector(handle);
this.element = document.querySelector(element);
//True while dragging
this.dragLock = false;
//Come to the ~~dark~~ left side
this.leftHandle = leftHandle
//Little hacky but it could be worse :P
this.fixWidth = false;
//Setup our event listeners
this.setupInput();
}
setupInput(){
this.handle.addEventListener("mousedown", this.startDrag.bind(this));
this.element.parentElement.addEventListener("mouseup", this.endDrag.bind(this));
this.element.parentElement.addEventListener("mousemove", this.drag.bind(this));
}
startDrag(event){
//we are now dragging
this.dragLock = true;
//Keep user from selecting text or changing cursor as we drag
window.document.body.style.userSelect = "none";
window.document.body.style.cursor = "ew-resize";
}
endDrag(event){
//we're no longer dragging
this.dragLock = false;
//if we broke the page we need to fix it
if(this.fixWidth){
//Pop the element width up just a bit to compensate for the extra pixel
this.element.style.width = `${this.calcWidth(this.element.getBoundingClientRect().width + 1)}%`;
//if this is true, it no longer needs to be, though it *should* be reset by the drag function by the time it matters anywho :P
this.fixWidth = false;
}
//Return cursor to normal, and allow user to select text again
window.document.body.style.userSelect = "auto";
window.document.body.style.cursor = "auto";
}
drag(event){
if(this.dragLock){
if(this.leftHandle){
//get difference between mouse and right edge of element
var difference = this.element.getBoundingClientRect().right - event.clientX;
}else{
//get difference between mouse and left edge of element
var difference = event.clientX - this.element.getBoundingClientRect().left;
}
//check if we have a scrollbar because we're breaking shit
var pageBreak = document.body.scrollWidth - document.body.getBoundingClientRect().width;
//if we're not breaking the page, or we're moving left
if(pageBreak <= 0 || event.clientX < this.handle.getBoundingClientRect().left){
//Apply difference to width
this.element.style.width = `${this.calcWidth(difference)}%`;
//If we let go here, the width isn't breaking anything so there's nothing to fix.
this.fixWidth = false;
}else{
//We need to move the element back, but we can't do it all the way while we're still dragging as it will thrash
this.element.style.width = `${this.calcWidth(this.element.getBoundingClientRect().width + pageBreak - 1)}%`;
//If we stop dragging here, let the endDrag function know to fix the pixel difference used to prevent thrashing
this.fixWidth = true;
}
}
}
calcWidth(px){
return (px / this.element.parentElement.getBoundingClientRect().width) * 100;
}
}
}
class canopyAjaxUtils{
constructor(){
}
async register(user, pass, passConfirm, email){
var response = await fetch(`/api/account/register`,{
method: "POST",
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify(email ? {user, pass, passConfirm, email} : {user, pass, passConfirm})
});
if(response.status == 200){
location = "/";
}else{
utils.ux.displayResponseError(await response.json());
}
}
async login(user, pass){
var response = await fetch(`/api/account/login`,{
method: "POST",
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify({user, pass})
});
if(response.status == 200){
location.reload();
}else{
utils.ux.displayResponseError(await response.json());
}
}
async logout(){
var response = await fetch(`/api/account/logout`,{
method: "GET",
});
if(response.status == 200){
location.reload();
}else{
utils.ux.displayResponseError(await response.json());
}
}
//We need to fix this one to use displayResponseError function
async updateProfile(update){
const response = await fetch(`/api/account/update`,{
method: "POST",
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify(update)
});
if(response.status == 200){
return await response.json();
}else{
utils.ux.displayResponseError(await response.json());
}
}
async deleteAccount(pass){
const response = await fetch(`/api/account/delete`,{
method: "POST",
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify({pass})
});
if(response.status == 200){
window.location.pathname = '/';
}else{
utils.ux.displayResponseError(await response.json());
}
}
async newChannel(name, description, thumbnail){
var response = await fetch(`/api/channel/register`,{
method: "POST",
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify(thumbnail ? {name, description, thumbnail} : {name, description})
});
if(response.status == 200){
location = "/";
}else{
utils.ux.displayResponseError(await response.json());
}
}
async setChannelSetting(chanName, settingsMap){
var response = await fetch(`/api/channel/settings`,{
method: "POST",
headers: {
"Content-Type": "application/json"
},
//Unfortunately JSON doesn't natively handle ES6 maps, and god forbid someone update the standard in a way that's backwards compatible...
body: JSON.stringify({chanName, settingsMap: Object.fromEntries(settingsMap)})
});
if(response.status == 200){
return await response.json();
}else{
utils.ux.displayResponseError(await response.json());
}
}
async setChannelPermissions(chanName, permissionsMap){
var response = await fetch(`/api/channel/permissions`,{
method: "POST",
headers: {
"Content-Type": "application/json"
},
//Unfortunately JSON doesn't natively handle ES6 maps, and god forbid someone update the standard in a way that's backwards compatible...
body: JSON.stringify({chanName, channelPermissionsMap: Object.fromEntries(permissionsMap)})
});
if(response.status == 200){
return await response.json();
}else{
utils.ux.displayResponseError(await response.json());
}
}
async deleteChannel(chanName, confirm){
var response = await fetch(`/api/channel/delete`,{
method: "POST",
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify({chanName, confirm})
});
if(response.status == 200){
location = "/";
}else{
utils.ux.displayResponseError(await response.json());
}
}
}
const utils = new canopyUtils()