canopy/www/js/channel/commandPreprocessor.js

66 lines
1.8 KiB
JavaScript

class commandPreprocessor{
constructor(client){
this.client = client;
this.commandProcessor = new commandProcessor(client);
}
preprocess(command){
//Set command and sendFlag
this.command = command;
this.sendFlag = true;
this.splitBody();
this.processLocalCommand();
this.sendRemoteCommand();
}
splitBody(){
//Create an empty array to hold the command
this.commandArray = [];
//Split string by words
const splitString = this.command.split(/\b/g); //Group words together
//for each word in the splitstring
splitString.forEach((string) => {
//Add it to our command array
this.commandArray.push(string);
});
}
processLocalCommand(){
//If this is a local command
if(this.commandArray[0] == '/'){
//If the command exists
if(this.commandProcessor[this.commandArray[1]] != null){
//Don't send it to the server
this.sendFlag = false;
this.commandProcessor[this.commandArray[1]](this.commandArray);
}
}
}
sendRemoteCommand(){
if(this.sendFlag){
this.client.socket.emit("chatMessage",{msg: this.commandArray.join("")});
}
}
}
class commandProcessor{
constructor(client){
this.client = client
}
high(commandArray){
//If we have an argument
if(commandArray[3]){
//Use it to set our high level
//Technically this is less of a local command than it would be if it where telling the select to do this
//but TTN used to treat this as a local command so fuck it
this.client.socket.emit("setHighLevel", {highLevel: commandArray[3]});
}
}
}