canopy/www/js/channel/panels/queuePanel/queuePanel.js

1361 lines
53 KiB
JavaScript

/*Canopy - The next generation of stoner streaming software
Copyright (C) 2024-2025 Rainbownapkin and the TTN Community
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.*/
class queuePanel extends panelObj{
constructor(client, panelDocument){
//Call derived constructor
super(client, "Media Schedule", "/panel/queue", panelDocument);
//Current day
this.day = new Date();
//Zero out day to midnight
this.day.setHours(0,0,0,0);
//Store releative scale of items in seconds, defaulting to 30 minute chunks
this.scale = 30 * 60;
//Create variable to hold rescale timer
this.rescaleTimer = null;
//Autoscroll boolean
this.autoscroll = true;
//Setup child classes
this.playlistManager = new playlistManager(client, panelDocument, this);
//Define non-input event listeners
this.defineListeners();
}
docSwitch(){
//Clear timetips
this.killTimetips();
//Call derived doc switch function
super.docSwitch();
//Get queue div
this.queue = this.panelDocument.querySelector('#queue');
//Get queue container
this.queueContainer = this.queue.querySelector("#queue-container");
//Get queue marker contianer
this.queueMarkerContainer = this.queue.querySelector('#queue-marker-container');
//Get queue layout controller
this.queueLayoutController = this.panelDocument.querySelector('#queue-panel-layout-controller');
//Get queue control offset
this.queueControlOffset = this.panelDocument.querySelector('#queue-control-offset');
//Re-acquire time marker
this.timeMarker = this.panelDocument.querySelector('#time-marker');
//Dragscroll timer
this.dragScrollTimer = null;
//Get main control buttons
this.addMediaButton = this.panelDocument.querySelector('#queue-add-media');
this.goLiveButton = this.panelDocument.querySelector('#queue-go-live');
this.scrollLockButton = this.panelDocument.querySelector('#queue-scroll-lock');
this.queueDateButton = this.panelDocument.querySelector('#queue-date');
this.playlistMenuButton = this.panelDocument.querySelector("#queue-playlists");
this.clearMediaButton = this.panelDocument.querySelector('#queue-clear');
this.queueLockButton = this.panelDocument.querySelector('#queue-lock');
//Get control divs
this.addMediaDiv = this.panelDocument.querySelector('#queue-media-prompts');
this.queueDateDiv = this.panelDocument.querySelector('#queue-control-date');
this.playlistDiv = this.panelDocument.querySelector('#queue-playlist-prompts');
//Get control div elements
//Add Media
this.addMediaLinkPrompt = this.panelDocument.querySelector('#media-link-input');
this.addMediaNamePrompt = this.panelDocument.querySelector('#media-name-input');
this.queueLastButton = this.panelDocument.querySelector('#queue-last-button');
this.queueAtButton = this.panelDocument.querySelector('#queue-at-button');
//Date Queue date
this.queueDateDecrement = this.panelDocument.querySelector('#queue-control-date-decrement');
this.queueDateIncrement = this.panelDocument.querySelector('#queue-control-date-increment');
this.queueDatePrompt = this.panelDocument.querySelector('#queue-control-date-prompt');
//Display lock status
this.handleScheduleLock();
//Render out the queue
this.fullRender();
//Setup panel input
this.setupInput();
//Pass the new panelDoc and docSwitch() call down to child classes
this.playlistManager.panelDocument = this.panelDocument;
this.playlistManager.docSwitch();
}
closer(){
//Clear any remaining timers
clearTimeout(this.renderIntervalTimer);
//Clear timetips
this.killTimetips();
}
defineListeners(){
//Render queue when we receive a new copy of the queue data from the server
//Render queue should be called within an arrow function so that it's called with default parameters, and not handed an event as a date
this.client.socket.on("clientMetadata", () => {this.renderQueue();});
this.client.socket.on("queue", () => {this.renderQueue();});
this.client.socket.on("start", () => {this.renderQueue();});
this.client.socket.on("end", () => {this.renderQueue();});
this.client.socket.on("lock", this.handleScheduleLock.bind(this));
this.client.socket.on("error", this.handleQueueError.bind(this));
}
setupInput(){
//Re-render queue and time-marker on window resize as time-relative absolute positioning will be absolutely thrown
this.ownerDoc.defaultView.addEventListener('resize', this.resizeRender.bind(this));
//queue
this.queue.addEventListener('wheel', this.scaleScroll.bind(this));
//control bar controls
this.addMediaButton.addEventListener('click', this.toggleAddMedia.bind(this));
this.goLiveButton.addEventListener('click', this.goLive.bind(this));
this.scrollLockButton.addEventListener('click', this.lockScroll.bind(this));
this.queueDateButton.addEventListener('click', this.toggleDateControl.bind(this));
this.playlistMenuButton.addEventListener('click', this.togglePlaylistDiv.bind(this));
this.clearMediaButton.addEventListener('click', this.clearMedia.bind(this));
this.queueLockButton.addEventListener('click', this.lockSchedule.bind(this));
//control bar divs
//Add Media
this.queueLastButton.addEventListener('click', this.queueLast.bind(this))
this.queueAtButton.addEventListener('click', this.queueAt.bind(this))
//Queue Date
this.queueDateDecrement.addEventListener('click', this.decrementDate.bind(this));
this.queueDateIncrement.addEventListener('click', this.incrementDate.bind(this));
this.queueDatePrompt.addEventListener('change', this.setQueueDate.bind(this));
}
/* socket.io listeners */
handleScheduleLock(){
//Get queue lock button icon
const icon = this.queueLockButton.querySelector('i');
if(this.client.queueLock){
this.queueLockButton.classList.remove('positive-button', 'bi-unlock-fill');
this.queueLockButton.classList.add('danger-button', 'bi-lock-fill');
}else{
this.queueLockButton.classList.remove('danger-button', 'bi-lock-fill');
this.queueLockButton.classList.add('positive-button', 'bi-unlock-fill');
}
}
handleQueueError(data){
//Create a flag to reload the queue
let reloadQueue = false;
//Check errors
for(let error of data.errors){
//If we have a queue error
if(error.type == "queue"){
//Throw the reload flag
reloadQueue = true;
}
}
//If we need to reload the queue
if(reloadQueue){
//Do so
this.renderQueue();
}
}
/* queue control button functions */
toggleAddMedia(event){
//If the div is hidden
if(this.addMediaDiv.style.display == 'none'){
//Light up the button
this.addMediaButton.classList.add('positive-button');
//Show the div
this.addMediaDiv.style.display = '';
}else{
//Unlight the button
this.addMediaButton.classList.remove('positive-button');
//Hide the div
this.addMediaDiv.style.display = 'none';
}
}
goLive(event){
//If we're not livestreaming
if(client.player.mediaHandler.type != "livehls"){
//Start a livestream
client.socket.emit('goLive');
//Otherwise
}else{
//Stop the livestream
client.socket.emit('stop');
//Reset Go Live button
this.goLiveButton.classList.replace('critical-danger-button', 'danger-button');
this.goLiveButton.classList.replace('bi-record', 'bi-record2');
this.goLiveButton.title = "Go Live";
}
}
lockScroll(event, jumpToDay = true){
//If we're supposed to jump to the current day
if(jumpToDay){
//Set schedule to current day
this.setDay();
}
//Enable scroll lock
this.autoscroll = true;
//If we have a time marker
if(this.timeMarker != null){
//Light the indicator
this.scrollLockButton.classList.add('positive-button');
//Render the marker early to insta-jump
this.renderTimeMarker();
}else{
//Unlight the indicator
this.scrollLockButton.classList.remove('positive-button');
}
}
toggleDateControl(event){
//If the div is hidden
if(this.queueDateDiv.style.display == 'none'){
//Light up the button
this.queueDateButton.classList.add('positive-button');
//Set date text
this.queueDatePrompt.valueAsDate = utils.ux.localizeDate(this.day);
//Show the div
this.queueDateDiv.style.display = '';
}else{
//Unlight the button
this.queueDateButton.classList.remove('positive-button');
//Hide the div
this.queueDateDiv.style.display = 'none';
}
}
togglePlaylistDiv(event){
//If the div is hidden
if(this.playlistDiv.style.display == 'none'){
//Query playlists
client.socket.emit('getChannelPlaylists');
//Light up the button
this.playlistMenuButton.classList.add('positive-button');
//Show the div
this.playlistDiv.style.display = '';
}else{
//Unlight the button
this.playlistMenuButton.classList.remove('positive-button');
//Hide the div
this.playlistDiv.style.display = 'none';
}
}
clearMedia(event){
//Call up the popup
new clearPopup(event, this.client, null, this.ownerDoc);
}
lockSchedule(event){
client.socket.emit('lock');
}
/* add queue controls */
queueLast(event){
//Send off the request
this.client.socket.emit("queue",{url:this.addMediaLinkPrompt.value, title:this.addMediaNamePrompt.value});
//Clear out prompts
this.addMediaLinkPrompt.value = '';
this.addMediaNamePrompt.value = '';
}
queueAt(event){
//Call up the popup
new schedulePopup(event, this.client, this.addMediaLinkPrompt.value, this.addMediaNamePrompt.value, null, this.ownerDoc);
//Clear out prompts
this.addMediaLinkPrompt.value = '';
this.addMediaNamePrompt.value = '';
}
/* set date controls */
incrementDate(event){
//Increment day
this.day.setDate(this.day.getDate() + 1);
//Set day
this.setDay(this.day);
}
decrementDate(event){
//Decrement day
this.day.setDate(this.day.getDate() - 1);
//Set day
this.setDay(this.day);
}
setQueueDate(event){
//If we have a valid date
if(this.queueDatePrompt.valueAsDate != null){
//Set the day
this.setDay(utils.ux.normalizeDate(this.queueDatePrompt.valueAsDate));
}
}
setDay(date = new Date()){
//Set day
this.day = date;
//Zero out to midnight
this.day.setHours(0,0,0,0);
//Set prompt to current day
this.queueDatePrompt.valueAsDate = utils.ux.localizeDate(this.day);
//Re-render the queue
this.renderQueue();
//Re-render/hide the time marker
this.renderTimeMarker();
//If autoscroll is enabled
if(this.autoscroll){
//Simulate a button click to un/re-light the button and trigger a scroll when the date is set to today
this.lockScroll(null, false);
}
}
scaleScroll(event){
if(event.ctrlKey){
//I could sit here and work out why timetips break everything on scalescroll
//Then again you wouldn't want phantom timetips surviving the re-scale so you might as well get two birds stoned at once :P
this.killTimetips();
//Capture inverse scroll wheel direction
const scrollDirection = event.wheelDeltaY / Math.abs(event.wheelDeltaY) * -1;
//Default scale factor to 5 seconds
let scaleFactor = 5;
//Tried to do this with math but couldnt because im bad at math so heres the if statement of shame :(
if(this.scale >= 7200){
scaleFactor = 3600
}else if(this.scale >= 3600){
scaleFactor = scrollDirection > 0 ? 3600 : 1800;
}else if(this.scale >= 1800){
scaleFactor = scrollDirection > 0 ? 1800 : 900;
}else if(this.scale == 900){
scaleFactor = scrollDirection > 0 ? 900 : 300;
}else if(this.scale > 300){
//If we're above five minutes use five minutes
scaleFactor = 300;
}else if(this.scale == 300){
//If we're at five minutes scroll up by five minutes or scroll down to one minute
scaleFactor = scrollDirection > 0 ? 300 : 240;
}else if(this.scale == 60){
//If we're at one minutes scroll up by four minutes or scroll down by 10 seconds
scaleFactor = scrollDirection > 0 ? 240 : 10;
}else if(this.scale > 10){
scaleFactor = 10;
}else if(this.scale == 10){
scaleFactor = scrollDirection > 0 ? 10 : 5;
}
//Prevent page-wide zoom in/out
event.preventDefault();
//Clear out the queue UI
this.clearQueue();
//Calculate new scale
const newScale = this.scale + (scaleFactor * scrollDirection);
//Clamp scale between 10 seconds and half a day
this.scale = Math.max(5, Math.min(43200, newScale));
//If we have no scale label
if(this.scaleLabel == null){
//Make it
this.scaleLabel = document.createElement('p');
this.scaleLabel.id = 'queue-marker-scale-label';
this.queue.appendChild(this.scaleLabel);
}
//Set scale label text to humie readable time scale
this.scaleLabel.innerHTML = `Time Scale:<br>${utils.ux.humieFriendlyDuration(this.scale)}`
//Clear any previous rescale timer
clearTimeout(this.rescaleTimer);
//Set timeout to re-render after input stops
this.rescaleTimer = setTimeout(this.fullRender.bind(this), 500);
//Otherwise, if we're just scrolling
}else{
//If we're looking at today
if(utils.isSameDate(new Date(), this.day)){
//Unlock auto scroll
this.unlockScroll();
}
}
}
unlockScroll(){
//Disable scroll lock
this.autoscroll = false;
//Unlight the indicator
this.scrollLockButton.classList.remove('positive-button');
}
resizeRender(event){
const date = new Date();
this.renderQueue(date);
this.renderTimeMarker(date);
}
clearQueue(){
//If we have no body
if(this.ownerDoc.body == null){
//We have bigger issues
return;
}
//Clear out queue container
this.queueContainer.innerHTML = '';;
//Clear out queue marker container
this.queueMarkerContainer.innerHTML = '';
//Grab all related tooltips
const tooltips = this.ownerDoc.body.querySelectorAll('.media-tooltip');
//clear them out since we're clearing out the elements with the event to remove them
//These should clear out on their own on mousemove but this makes things look a *little* prettier :)
for(let tooltip of tooltips){
tooltip.parentNode.remove();
}
//Clear any marker timers
clearTimeout(this.renderIntervalTimer);
//If we have an existing time marker
if(this.timeMarker != null){
//Clear it out
this.timeMarker.remove();
this.timeMarker = null;
}
}
async fullRender(date = new Date()){
//Clear the queue
this.clearQueue();
//If we have a scale label
if(this.scaleLabel != null){
//Take it out
this.scaleLabel.remove();
this.scaleLabel = null;
}
//Render out time scale
this.renderQueueScale(date);
//Grab the first marker
let firstMarker = this.panelDocument.querySelector('.queue-marker-first');
//Loop until first marker is properly positioned
while(firstMarker.offsetTop > 0){
//wait a few frames so the scale can finish rendering, because dom function aren't async for some fucking reason
await utils.ux.awaitNextFrame();
}
//render the time marker w/ force scroll
this.renderTimeMarker(date, true);
//Kick off render interval
this.renderInterval(date);
//render out the queue
this.renderQueue(date);
}
renderQueue(date = new Date()){
//Clear out queue container
this.queueContainer.innerHTML = '';
//for every entry in the queue
for(let entry of this.client.queue){
//Check if item starts today
const startsToday = utils.isSameDate(this.day, new Date(entry[1].startTime));
//Check if item ends today
const endsToday = utils.isSameDate(this.day, new Date(entry[1].startTime + (entry[1].duration * 1000)));
//If the item either starts or ends today
var playsToday = (startsToday || endsToday);
//If the media neither starts nor ends today
if(!playsToday){
//set playsToday based on whether or not we're playing something fucking huge and it's covering all of today
playsToday = utils.dateWithinRange(new Date(entry[1].startTime), new Date(entry[1].startTime + (entry[1].duration * 1000)), this.day);
}
//If part of the current item plays today
if(playsToday){
//Create entry div
const entryDiv = document.createElement('div');
entryDiv.classList.add('queue-entry');
//For each property of the media object
for(let key of Object.keys(entry[1])){
//add it to its given dataset
entryDiv.dataset[key] = entry[1][key];
}
//If this item starts today
if(startsToday){
//Place the top of the entry div based on time
entryDiv.style.top = `${this.offsetByDate(new Date(entry[1].startTime))}px`;
}else{
//Get dawn
const dawn = new Date();
dawn.setHours(0,0,0,0);
//Place item beginning at dawn
entryDiv.style.top = `${this.offsetByDate(dawn)}px`;
//Apply style rules for items that starrted yesterday
entryDiv.classList.add('started-yesterday');
}
//If the item ends today
if(endsToday){
//Place the bottom of the entry div based on time
entryDiv.style.bottom = `${this.offsetByDate(new Date(this.getMediaEnd(entry[1])), true)}px`;
}else{
//Get midnight
const dusk = new Date();
dusk.setHours(23,59,59,999);
//Place item beginning at dawn
entryDiv.style.bottom = `${this.offsetByDate(dusk, true)}px`;
//Run apply the rest of the styling rules
entryDiv.classList.add('ends-tomorrow');
}
//If we started in the middle of the video
if(entry[1].startTimeStamp > 0){
entryDiv.classList.add('started-late');
}
//If we ended early
if(entry[1].earlyEnd != null){
entryDiv.classList.add('ended-early');
}
//Create entry title
const entryTitle = document.createElement('p');
entryTitle.textContent = utils.unescapeEntities(entry[1].title);
//Tooltip generation
//tooltip div
const tooltipDiv = document.createElement('div');
tooltipDiv.classList.add('media-tooltip');
//tooltip components
//For each string
for(let string of [
`Title: ${entry[1].title}`,
`File Name: ${entry[1].fileName}`,
`Source: ${entry[1].type}`,
`Duration: ${utils.ux.humieFriendlyDuration(entry[1].duration)}`,
`Start Time: ${new Date(entry[1].startTime).toLocaleString()}${entry[1].startTimeStamp == 0 ? '' : ' (Started Late)'}`,
`End Time: ${new Date(this.getMediaEnd(entry[1])).toLocaleString()}${entry[1].earlyEnd == null ? '' : ' (Ended Early)'}`
]){
//Create a 'p' node
const component = document.createElement('p');
//Fill it with the string
component.textContent = utils.unescapeEntities(string);
//Append it to the tooltip div
tooltipDiv.append(component);
}
//Setup media tooltip
entryDiv.addEventListener('mouseenter',(event)=>{
//If we're not dragging
if(event.target.dataset['drag'] != 'true'){
//Display tooltip
utils.ux.displayTooltip(event, tooltipDiv, false, null, true, this.ownerDoc);
}
});
//Create context menu map
const menuMap = new Map();
const now = new Date();
//If the item hasn't started yet
if(entry[1].startTime > now.getTime()){
//Add 'Play' option to context menu
menuMap.set("Play now", ()=>{this.client.socket.emit('move', {uuid: entry[1].uuid})});
//Add 'Move To...' option to context menu
menuMap.set("Move To...", (event)=>{new reschedulePopup(event, this.client, entry[1], null, this.ownerDoc)});
//Otherwise, if the item is currently playing
}else if(this.getMediaEnd(entry[1]) > now.getTime()){
//Add 'Stop' option to context menu
menuMap.set("Stop", ()=>{this.client.socket.emit('stop')});
//Add the Now Playing glow, not the prettiest place to add this, but why let a good conditional go to waste?
entryDiv.classList.add('now-playing');
//Otherwise, if the item has been archived
}else{
entryDiv.classList.add('archived');
}
//Add 'Delete' option to context menu
menuMap.set("Delete", ()=>{this.client.socket.emit('delete', {uuid: entry[1].uuid})})
//Add 'New Tab' option to context menu
menuMap.set("Open in New Tab", ()=>{window.open(entry[1].url, '_blank').focus();})
//Add 'Copy URL' option to context menu
menuMap.set("Copy URL", ()=>{navigator.clipboard.writeText(entry[1].url);})
//If the item hasn't yet ended
if(this.getMediaEnd(entry[1]) > now.getTime()){
//Setup drag n drop
entryDiv.addEventListener('mousedown', clickEntry.bind(this));
}
//Setup context menu
entryDiv.addEventListener('contextmenu', (event)=>{
//If we're not dragging
if(event.target.dataset['drag'] != 'true'){
//Display context menu
utils.ux.displayContextMenu(event, '', menuMap, this.ownerDoc);
}
});
//Append entry elements
entryDiv.append(entryTitle);
//Append entry
this.queueContainer.append(entryDiv);
}
}
//Render out any playing livestreams
this.renderLiveStream(date);
function clickEntry(event){
//If it's not a left click
if(event.buttons != 1){
//fuck off
return;
}
//Grab existing height
let height = event.target.offsetHeight;
let cutoffOffset = 0;
//If the item got cut-off at the bottom
if(event.target.classList.contains("ends-tomorrow") || event.target.classList.contains("ended-early")){
//Calculate height from duration
height = this.offsetByMilliseconds(Number(event.target.dataset['duration']) * 1000);
//If the item got cut-off at the top
}else if(event.target.classList.contains('started-yesterday') || event.target.classList.contains("started-late")){
//Keep old height for now
const oldHeight = height;
//Calculate height from duration
height = this.offsetByMilliseconds(Number(event.target.dataset['duration']) * 1000);
//Calculate the mouse offset needed to keep it properly placed relative to the original click point
cutoffOffset = height - oldHeight;
}
//Remove any cut-off borders
event.target.classList.remove('ends-tomorrow', 'started-yesterday', 'ended-early', 'started-late');
//If we havent set height or width
if(event.target.style.height == ""){
//Preserve calculated entry height
event.target.style.height = `${height}px`;
}
//Add set dragging CSS class to target
event.target.classList.add('dragging-queue-entry');
//enable drag on target dataset
event.target.dataset['drag'] = true;
//Kill existing timetips
this.killTimetips();
//Create a tooltip to show the time we're dragging to
const timetip = new canopyUXUtils.tooltip('', false, null, this.ownerDoc);
timetip.tooltip.classList.add('media-tooltip','media-timetip');
timetip.tooltip.addEventListener('mousemove', this.killTimetips.bind(this));
//Drag entry with mouse
this.ownerDoc.body.addEventListener('mousemove', (nestedEvent)=>{(dragEntry.bind(this))(nestedEvent, event.target, timetip)});
//Drop on mouse up
this.ownerDoc.body.addEventListener('mouseup', (nestedEvent)=>{(dropEntry.bind(this))(nestedEvent, event.target)});
//Disable selection on body
this.ownerDoc.body.style.userSelect = 'none';
//Save top of target relative to window minus the mouse position as our drag offset
event.target.dataset['dragoffset'] = (event.target.offsetTop + this.ownerDoc.defaultView.scrollY) - event.clientY - cutoffOffset;
//Call the drag entry function to move the entry on click without re-writing the wheel
(dragEntry.bind(this))(event, event.target, timetip);
//Start dragscroll loop
this.dragScrollTimer = setInterval(()=>{(dragScroll.bind(this))(event.target)}, 10);
}
function dragScroll(target){
//Stop timeout loop
if(!target.isConnected || target.dataset['drag'] != "true"){
//Clear the interval
clearInterval(this.dragScrollTimer);
//Fuck off and die!
return;
}
//Set minimum distance to detect
const detectionDistance = 70;
//Set value to devide distance from edge during scroll speed calculation
const speedDevider = 6;
//Get top boundaries distance from the top relative to the scroll top and set as top input
let topInput = target.offsetTop - this.queueLayoutController.scrollTop;
//Get bottom boundaries distance from the top relative to the scroll top and set as bottom input
let bottomInput = this.queueContainer.offsetHeight - ((target.offsetTop + target.offsetHeight) + (this.queueLayoutController.scrollTopMax - this.queueLayoutController.scrollTop));
//If the item we're dragging is fackin uge'
if(target.offsetHeight > (this.queueLayoutController.offsetHeight - ((detectionDistance * 2) + 20))){
//AND THEY FUCKING SAID YOU COULDN'T GET MOUSE POS OUTSIDE OF AN EVENT WITHOUT :HOVER TRICKS EAT MY FUCKING ASS
topInput = Math.round(target.offsetTop - Number(target.dataset['dragoffset']) - (this.queueLayoutController.getBoundingClientRect().top + this.queueControlOffset.offsetHeight));
bottomInput = this.queueLayoutController.offsetHeight - (topInput + this.queueControlOffset.offsetHeight);
}
//If the top of the entry is within five pixels of the top of the parent and we have room to scroll up
if(topInput < detectionDistance && this.queueLayoutController.scrollTop > 0){
//Unlock auto scroll
this.unlockScroll();
//Filter out less than 0 from relative entry top to calculate speed
const speed = Math.round(((detectionDistance) - (topInput < 0 ? 0 : topInput)) / speedDevider);
//Scroll queue by distance to top
this.queueLayoutController.scrollBy(0, -speed);
//Add scroll amount to drag offset to keep entry aligned with mouse
target.dataset['dragoffset'] = Number(target.dataset['dragoffset']) - speed
//Move entry by speed to match new drag offset
target.style.top = `${target.offsetTop - speed}px`
//Otherwise if the bottom of the entry is within five pixels the bottom of the parent and we have room to scroll down
}else if(bottomInput < (detectionDistance) && this.queueLayoutController.scrollTop < this.queueLayoutController.scrollTopMax){
//Unlock auto scroll
this.unlockScroll();
//Calculate speed by distance to bottom
const offsetBottom = bottomInput;
//Filter out less than 0, reverse the range, and apply scroll dampen to avoid scrolling off the edge
const speed = Math.round((detectionDistance - (offsetBottom < 0 ? 0 : offsetBottom)) / speedDevider)
//Scroll queue by calculated speed
this.queueLayoutController.scrollBy(0, speed);
//Subtract speed from drag offset to keep aligned with mouse
target.dataset['dragoffset'] = Number(target.dataset['dragoffset']) + speed;
//Move entry by speed to match new drag offset
target.style.top = `${target.offsetTop + speed}px`
}
}
function dragEntry(event, target, timetip){
//Gross but works :P
if(!target.isConnected || target.dataset['drag'] != "true"){
return;
}
//Get current start time
const start = this.dateByOffset(target.offsetTop);
//Position timetip
timetip.moveToMouse(event);
//Inject timetip label
//Normally wouldn't do innerHTML but these values are calculated serverside and it saves us making a <br> element
timetip.tooltip.innerHTML = [
`Start Time: ${utils.ux.timeStringFromDate(start, true)}`,
`End Time: ${utils.ux.timeStringFromDate(new Date(start.getTime() + (target.dataset['duration'] * 1000)), true)}`
].join('<br>');
//Calculate offset from rest of window
const windowOffset = this.queueContainer.offsetTop + this.ownerDoc.defaultView.scrollY;
//Move the entry to the mouse offset by the target nodes height and the queue layouts scroll
const entryTop = event.clientY + Number(target.dataset['dragoffset']) - windowOffset;
//Set target vertical position
target.style.top = `${entryTop}px`;
}
function dropEntry(event, target){
//Gross but works :P
if(!target.isConnected || target.dataset['drag'] != "true"){
return;
}
//Asynchronously send move command item by calculated time to server
this.client.socket.emit('move', {uuid: target.dataset['uuid'], start: this.dateByOffset(target.offsetTop).getTime()});
//allow selection on body
this.ownerDoc.body.style.userSelect = 'none';
//kill timetips
this.killTimetips();
//Finish dragging
target.dataset['drag'] = false;
}
}
killTimetips(event){
//If we have an event and it's holding any mouse buttons
if(event != null && event.buttons != 0){
//Fuck off and die
return;
}
//Find any existing timetips
for(const timetip of this.ownerDoc.querySelectorAll('.media-timetip')){
//nukem
timetip.remove();
}
}
renderInterval(date = new Date()){
this.renderTimeMarker(date);
this.renderLiveStream(date, true);
//Clear update timer
clearTimeout(this.renderIntervalTimer);
//Set timer to update marker every second
this.renderIntervalTimer = setTimeout(this.renderInterval.bind(this), 1000);
}
renderTimeMarker(date = new Date(), forceScroll = false){
//Calculate marker position by date
const markerPosition = Math.round(this.offsetByDate(date));
//If markers are null
if(markerPosition == null){
//Try again in a second since the user probably just popped the panel or something :P
return;
}
//If we're not looking at today
if(!utils.isSameDate(this.day, new Date())){
//If we still have at time marker
if(this.timeMarker != null){
this.timeMarker.remove();
this.timeMarker = null
}
//Stop here
return;
}
//if we need to make the time marker
if(this.timeMarker == null){
//Create the time marker
this.timeMarker = document.createElement('span');
//Add time marker class
this.timeMarker.id = 'time-marker';
//Append time marker
this.queue.appendChild(this.timeMarker);
}
//Set time marker position
this.timeMarker.style.top = `${markerPosition}px`;
//If the panel document isn't null (we're not actively switching panels)
if(this.panelDocument != null && (this.autoscroll || forceScroll)){
//Get height difference between window and queue layout controller
const docDifference = this.ownerDoc.defaultView.innerHeight - this.queueLayoutController.getBoundingClientRect().height;
//Calculate scroll target by body difference and marker position
const scrollTarget = (markerPosition - (this.queueLayoutController.getBoundingClientRect().height - docDifference) / 2) + docDifference;
//Calculate scroll behavior by distance
const scrollBehavior = Math.abs(scrollTarget - this.queueLayoutController.scrollTop) > 10 ? "smooth" : "instant";
//Scroll to the marker
this.queueLayoutController.scroll({
left: 0,
top: scrollTarget,
behavior: scrollBehavior
});
}
}
renderQueueScale(inputDate = new Date()){
//Clear out queue marker container
this.queueMarkerContainer.innerHTML = '';
//Make sure we don't modify the date we're handed
const date = structuredClone(inputDate);
//Zero out time to midnight on the morning of the input date
date.setHours(0,0,0,0);
//Store epoch of current date at midnight for later user
const dateEpoch = date.getTime();
//Create array to hold entries for post processing
const entries = [];
//while we've counted less than the amount of time in the day, count up by scale
for(let time = 0; time <= 86400; time += this.scale){
//Get index of current chunk by dividing time by scale
const index = time / this.scale;
//Set time by scale, we could do this against this.scale and date.getTime(), but this seemed cleaner :P
date.setTime(dateEpoch + (time * 1000))
//Create marker span
const markerDiv = document.createElement('div');
markerDiv.classList.add('queue-marker');
//Create marker line (unfortunately <hr> tags don't seem to play nice with parents who have display:flex)
const marker = document.createElement('span');
marker.classList.add('queue-marker');
//If it's even/zero
if(index % 2 == 0){
//Create marker label
const markerLabel = document.createElement('p');
//If scale is over a minute then we don't need to display seconds
markerLabel.textContent = utils.ux.timeStringFromDate(date, this.scale < 60)
//Add marker label to marker span
markerDiv.appendChild(markerLabel);
}
//Append marker to marker span
markerDiv.appendChild(marker);
//Append marker span to queue container
this.queueMarkerContainer.appendChild(markerDiv);
//Add it to our postprocessing list
entries.push(markerDiv);
}
//If we made anything (should always be true :P)
if(entries.length > 0){
//Set the margin for the first queue marker
entries[0].classList.add('queue-marker-first');
//Set the margin for the last queue marker
entries[entries.length - 1].classList.add('queue-marker-last');
}
}
renderLiveStream(date = new Date(), intervalRun = false){
//Grab all live queue entries
const staleEntry = this.queueContainer.querySelector('.queue-entry.live');
//If we're not livestreaming
if(client.player.mediaHandler.type != "livehls"){
//If we have a stale entry
if(staleEntry != null){
//Remove stale entry since we're no longer streaming
staleEntry.remove();
}
//Fuck off and die
return;
}
//If we haven't updated the Go-Live button yet
//This kinda needs to be done here since this might be opened mid-stream :P
if(this.goLiveButton.title != "Stop Stream"){
this.goLiveButton.classList.replace('danger-button', 'critical-danger-button');
this.goLiveButton.title = "Stop Stream";
}
//If this was called by the timer function, and not some other queue-rendering related function
if(intervalRun){
//Though there is reason to run an if statement here since we dont want the latter over-writing the former every run...
//If we're showing the regular icon
if(this.goLiveButton.classList.contains('bi-record2')){
//Animated it with the other live icon
this.goLiveButton.classList.replace('bi-record2', 'bi-record');
//otherwise
}else{
//Show the standard one we always do
this.goLiveButton.classList.replace('bi-record', 'bi-record2');
}
}
//Grab currently playing media
const nowPlaying = client.player.mediaHandler.nowPlaying;
//If we don't have a good stale entry to re-use
if(staleEntry == null || staleEntry.dataset.uuid != nowPlaying.uuid){
//If it wasn't null but just old
if(staleEntry != null){
//Nukem
staleEntry.remove();
}
//Create entry div
const entryDiv = document.createElement('div');
entryDiv.classList.add('queue-entry', 'live');
//Iterate through nowPlaying's properties
for(let key of Object.keys(nowPlaying)){
//Add them to the entry div's dataset
entryDiv.dataset[key] = nowPlaying[key];
}
//Convert start epoch to JS date object
const started = new Date(nowPlaying.startTime);
//If this started today
if(utils.isSameDate(this.day, started)){
//Set entryDiv top-border location based on start time
entryDiv.style.top = `${this.offsetByDate(started)}px`
}else{
//Get dawn
const dawn = new Date();
dawn.setHours(0,0,0,0)
//Place item at the beginning of dawn
entryDiv.style.top = `${this.offsetByDate(dawn)}px`;
//Apply rest of the styling rules for items that started yestarday
entryDiv.classList.add('started-yesterday')
}
//Create entry title
const entryTitle = document.createElement('p');
entryTitle.textContent = utils.unescapeEntities(nowPlaying.title);
//Set entry div bottom-border location based on current time
entryDiv.style.bottom = `${this.offsetByDate(date, true)}px`
//Assembly entryDiv
entryDiv.appendChild(entryTitle);
//Setup media tooltip
entryDiv.addEventListener('mouseenter',(event)=>{
//Construct tooltip on mouseover to re-calculate duration for live media
const tooltipDiv = buildTooltip();
//Display tooltip
utils.ux.displayTooltip(event, tooltipDiv, false, null, true, this.ownerDoc);
});
const menuMap = new Map([
["Stop", ()=>{this.client.socket.emit('stop');}],
["Delete", ()=>{this.client.socket.emit('delete', {uuid: nowPlaying.uuid});}],
["Open in New Tab", ()=>{window.open(nowPlaying.url, '_blank').focus();}],
["Copy URL", ()=>{navigator.clipboard.writeText(nowPlaying.url);}],
]);
//Setup context menu
entryDiv.addEventListener('contextmenu', (event)=>{
//Display context menu
utils.ux.displayContextMenu(event, '', menuMap, this.ownerDoc);
});
//Append entry div to queue container
this.queueContainer.appendChild(entryDiv);
}else{
//Update existing entry
staleEntry.style.bottom = `${this.offsetByDate(date, true)}px`
}
//Keep tooltip date seperate so it re-calculates live duration properly
function buildTooltip(date = new Date()){
//Tooltip generation
//tooltip div
const tooltipDiv = document.createElement('div');
tooltipDiv.classList.add('media-tooltip');
//tooltip components
const tooltipStrings = [
`Title: ${nowPlaying.title}`,
`File Name: ${nowPlaying.fileName}`,
`Source: HLS Livestream (${nowPlaying.url})`,
`Duration: ${utils.ux.humieFriendlyDuration((date.getTime() - nowPlaying.startTime) / 1000)}`,
`Start Time: ${new Date(nowPlaying.startTime).toLocaleString()}`,
];
//For each string in the tooltip
for(const string of tooltipStrings){
//Create a 'p' node
const component = document.createElement('p');
//Fill it with the string
component.textContent = utils.unescapeEntities(string);
//Append it to the tooltip div
tooltipDiv.append(component);
}
//Create End Date
const source = document.createElement('p');
const liveSpan = document.createElement('span');
//Fill end date label
source.textContent = "End Time: "
liveSpan.textContent = 'LIVE'
//Set class
liveSpan.classList.add('critical-danger-text');
//Assemble end date
source.appendChild(liveSpan);
tooltipDiv.appendChild(source);
return tooltipDiv;
}
}
offsetByDate(date = new Date(), bottomOffset = false){
//Pull start of day epoch from given date, make sure to use a new date object so we don't fuck up any date objects passed to us
const dayEpoch = new Date(date).setHours(0,0,0,0);
//Get difference between now and day epoch to get time since the start of the current day in milliseconds
const curTime = date.getTime() - dayEpoch;
//Calculate the offset from todays milliseconds
return this.offsetByMilliseconds(curTime, bottomOffset);
}
dateByOffset(input = 0){
//Get markers
const markers = this.panelDocument.querySelectorAll('span.queue-marker');
//get range of position from top to bottom marker
const range = [markers[0].offsetTop, markers[markers.length - 1].offsetTop]
//get max offset relative to markers
const offsetMax = range[1] - range[0];
//input offset + relative difference between top marker and parent devided by offset max
//save as 'float' between 0 and 1
const relativeInput = ((input - range[0]) / offsetMax);
//Get the currently viewed day
const date = new Date(this.day);
//Convert our 'float' from 0-1 to a time between 0-24
date.setHours(0,0,0,relativeInput * 86400000);
//return our date
return date;
}
offsetByMilliseconds(input = 0, bottomOffset = false){
//Convert amount of milliseconds to a float, 0 representing the start of the day and 1 representing the end.
//Make sure to reverse it if bottomOffset is set to true
const timeFloat = bottomOffset ? 1 - (input / 86400000) : input / 86400000;
//Get queue markers
const markers = this.panelDocument.querySelectorAll('span.queue-marker');
//If the marker is null for some reason
if(markers[0] == null){
return null;
}
//Get marker position range
const range = [markers[0].offsetTop, markers[markers.length - 1].offsetTop]
//Get maximum position relative to the range itself
const offsetMax = range[1] - range[0];
//return position relative to parent
return (offsetMax * timeFloat) + range[0];
}
getMediaEnd(media){
//If we have an early end
if(media.earlyEnd != null){
return media.startTime + (media.earlyEnd * 1000);
//Otherwise
}else{
return media.startTime + ((media.duration - media.startTimeStamp) * 1000);
}
}
}
class schedulePopup{
constructor(event, client, url, title, cb, doc){
//Set Client
this.client = client;
//Set link
this.url = url;
//Set title
this.title = title;
//Set callback
this.cb = cb;
//Create media popup and call async constructor when done
//unfortunately we cant call constructors asyncronously, and we cant call back to this from super, so we can't extend this as it stands :(
this.popup = new canopyUXUtils.popup('/scheduleMedia', true, this.asyncConstructor.bind(this), doc);
}
asyncConstructor(){
//Grab required UI elements
this.scheduleButton = this.popup.contentDiv.querySelector('#schedule-media-popup-schedule-button');
this.datePrompt = this.popup.contentDiv.querySelector('#schedule-media-popup-time-prompt');
//getCurrentDate
const curDate = new Date();
//Zero out time to the nearest minute
curDate.setSeconds(0,0);
//Set the date prompt to the next minute, adjusted to display local time
this.datePrompt.valueAsDate = utils.ux.localizeDate(curDate);
//Setup input
this.setupInput();
//If we have a function
if(typeof cb == "function"){
//Call any callbacks we where given
this.cb();
}
}
setupInput(){
//Setup input
this.scheduleButton.addEventListener('click', this.schedule.bind(this));
this.popup.popupDiv.addEventListener('keydown', this.schedule.bind(this));
}
schedule(event){
//If we clicked or hit enter
if(event.key == null || event.key == "Enter"){
//Get localized input date
const inputDate = utils.ux.normalizeDate(this.datePrompt.valueAsDate);
//Tell the server to move the media
this.client.socket.emit("queue",{url: this.url, title: this.title, start: inputDate.getTime()});
//Close the popup
this.popup.closePopup();
}
}
}
class reschedulePopup extends schedulePopup{
constructor(event, client, media, cb, doc){
//Call derived constructor
super(event, client, null, null, cb, doc);
//Set media
this.media = media;
}
schedule(event){
//If we clicked or hit enter
if(event.key == null || event.key == "Enter"){
//Get localized input date
const inputDate = utils.ux.normalizeDate(this.datePrompt.valueAsDate);
//Tell the server to move the media
this.client.socket.emit('move', {uuid: this.media.uuid, start: inputDate.getTime()});
//Close the popup
this.popup.closePopup();
}
}
}
class clearPopup{
constructor(event, client, cb, doc){
//Set Client
this.client = client;
//Set callback
this.cb = cb;
//Create media popup and call async constructor when done
//unfortunately we cant call constructors asyncronously, and we cant call back to this from super, so we can't extend this as it stands :(
this.popup = new canopyUXUtils.popup('/clearMedia', true, this.asyncConstructor.bind(this), doc);
}
asyncConstructor(){
//Grab required UI elements
this.clearButton = this.popup.contentDiv.querySelector('#clear-media-popup-clear-button');
this.startDatePrompt = this.popup.contentDiv.querySelector('#clear-media-popup-start-time-prompt');
this.endDatePrompt = this.popup.contentDiv.querySelector('#clear-media-popup-end-time-prompt');
//getCurrentDate
const curDate = new Date();
//Zero out current time to the nearest minute
curDate.setSeconds(0,0);
//Set the start date prompt to the next minute, adjusted to display local time
this.startDatePrompt.valueAsDate = utils.ux.localizeDate(curDate);
//Add 30 minutes
curDate.setMinutes(curDate.getMinutes() + 30);
//Set the end date prompt to 30 minutes in the futre, adjusted to display local time
this.endDatePrompt.valueAsDate = utils.ux.localizeDate(curDate);
//Setup input
this.setupInput();
//If we have a function
if(typeof cb == "function"){
//Call any callbacks we where given
this.cb();
}
}
setupInput(){
//Setup input
this.clearButton.addEventListener('click', this.clear.bind(this));
this.popup.popupDiv.addEventListener('keydown', this.clear.bind(this));
}
clear(event){
//If we clicked or hit enter
if(event.key == null || event.key == "Enter"){
//Get localized input date
const inputStartDate = utils.ux.normalizeDate(this.startDatePrompt.valueAsDate);
const inputEndDate = utils.ux.normalizeDate(this.endDatePrompt.valueAsDate);
//Tell the server to clear media between the input range
this.client.socket.emit("clear",{start: inputStartDate.getTime(), end: inputEndDate.getTime()});
//Close the popup
this.popup.closePopup();
}
}
}