canopy/src/app/chatPreprocessor.js

153 lines
5.9 KiB
JavaScript

/*Canopy - The next generation of stoner streaming software
Copyright (C) 2024-2025 Rainbownapkin and the TTN Community
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.*/
//NPM Imports
const validator = require('validator');//No express here, so regular validator it is!
//Local Imports
const linkUtils = require('../utils/linkUtils');
const commandProcessor = require('./channel/commandProcessor');
/**
* Class containing global server-side chat/command pre-processing logic
*/
class chatPreprocessor{
/**
* Instantiates a commandPreprocessor object
* @param {commandProcessor} - Child Command Processor Object. Contains functions named after commands.
*/
constructor(commandProcessor, tokebot){
/**
* Child Command Processor Object. Contains functions named after commands.
*/
this.commandProcessor = commandProcessor;
/**
* Child Tokebot Object
*/
this.tokebot = tokebot;
}
/**
* Ingests a command/chat request from Chat Handler and pre-processes and processes it accordingly
* @param {Socket} socket - Socket we're receiving the request from
* @param {Object} data - Event payload
*/
async preprocess(socket, data){
//Set command object
const commandObj = {
socket,
sendFlag: true,
rawData: data,
chatType: 'chat'
}
//If we don't pass sanatization/validation turn this car around
if(!this.sanatizeCommand(commandObj)){
return;
}
//split the command
this.splitCommand(commandObj);
//Process the command
await this.processServerCommand(commandObj);
//If we're going to relay this command as a message, continue on to chat processing
if(commandObj.sendFlag){
//Prep the message
await this.prepMessage(commandObj);
//Send the chat
return commandObj;
}
return false;
}
/**
* Sanatizes and Validates a single user chat message/command
* @param {Object} commandObj - Object representing a single given command/chat request
* @returns {Boolean} false if Command/Message is too long to send
*/
sanatizeCommand(commandObj){
//Trim and Sanatize for XSS
commandObj.command = validator.trim(validator.escape(commandObj.rawData.msg));
//Return whether or not the shit was long enough
return (validator.isLength(commandObj.rawData.msg, {min: 1, max: 255}));
}
/**
* Splits raw chat/command data into seperate arrays, one by word-borders and words surrounded by word-borders
* These arrays are used to handle further command/chat processing
* @param {Object} commandObj - Object representing a single given command/chat request
*/
splitCommand(commandObj){
//Split string by words
commandObj.commandArray = commandObj.command.split(/\b/g);//Split by word-borders
commandObj.argumentArray = commandObj.command.match(/\b\w+\b/g);//Match by words surrounded by borders
}
/**
* Uses the server's Command Processor object to process the chat/command request.
* @param {Object} commandObj - Object representing a single given command/chat request
*/
async processServerCommand(commandObj){
//If the raw message starts with '!' (skip commands that start with whitespace so people can send example commands in chat)
if(commandObj.rawData.msg[0] == '!'){
//if it isn't just an exclimation point, and we have a real command
if(commandObj.argumentArray != null){
//If the command processor knows what to do with whatever the fuck the user sent us
if(this.commandProcessor != null && this.commandProcessor[commandObj.argumentArray[0].toLowerCase()] != null){
//Process the command and use the return value to set the sendflag (true if command valid)
commandObj.sendFlag = await this.commandProcessor[commandObj.argumentArray[0].toLowerCase()](commandObj, this);
}else if(this.tokebot != null){
//Process as toke command if we didnt get a match from the standard server-side command processor
commandObj.sendFlag = await this.tokebot.tokeProcessor(commandObj);
}
}
}
}
/**
* Iterates through links in message and marks them by link type for later use by client-side post-processing
* @param {Object} commandObj - Object representing a single given command/chat request
*/
async markLinks(commandObj){
//Setup the links array
commandObj.links = [];
//For each link sent from the client
for (const link of commandObj.rawData.links){
//Add a marked link object to our links array
commandObj.links.push(await linkUtils.markLink(link));
}
}
/**
* Re-creates message string from processed Command Array
* @param {Object} commandObj - Object representing a single given command/chat request
*/
async prepMessage(commandObj){
//Create message from commandArray
commandObj.message = commandObj.commandArray.join('').trimStart();
//Validate links and mark them by embed type
await this.markLinks(commandObj);
}
}
module.exports = chatPreprocessor;