canopy/www/js/channel/panels/queuePanel.js

508 lines
19 KiB
JavaScript

class queuePanel extends panelObj{
constructor(client, panelDocument){
super(client, "Media Queue", "/panel/queue", panelDocument);
//Store releative scale of items in seconds, defaulting to 30 minute chunks
this.scale = 30 * 60;
//Create variable to hold rescale timer
this.rescaleTimer = null;
this.autoscroll = true;
//Define non-input event listeners
this.defineListeners();
}
docSwitch(){
//Call derived doc switch function
super.docSwitch();
//Get queue div
this.queue = this.panelDocument.querySelector('#queue');
//Get queue container
this.queueContainer = this.queue.querySelector("#queue-container");
//Get queue marker contianer
this.queueMarkerContainer = this.queue.querySelector('#queue-marker-container');
//Get queue layout controller
this.queueLayoutController = this.panelDocument.querySelector('#queue-panel-layout-controller');
//Re-acquire time marker
this.timeMarker = this.panelDocument.querySelector('#time-marker');
//Get main control buttons
this.addMediaButton = this.panelDocument.querySelector('#queue-add-media');
this.scrollLockButton = this.panelDocument.querySelector('#queue-scroll-lock');
//Get control divs
//Add Media
this.addMediaDiv = this.panelDocument.querySelector('#queue-media-prompts');
//Get control div elements
//Add Media
this.addMediaLinkPrompt = this.panelDocument.querySelector('#media-link-input');
this.addMediaNamePrompt = this.panelDocument.querySelector('#media-name-input');
this.queueLastButton = this.panelDocument.querySelector('#queue-last-button');
this.queueAtButton = this.panelDocument.querySelector('#queue-at-button');
//Render out the queue
this.fullRender();
//Setup panel input
this.setupInput();
}
closer(){
//Clear any remaining timers
clearTimeout(this.timeMarkerTimer);
}
defineListeners(){
//Render queue when we receive a new copy of the queue data from the server
this.client.socket.on("clientMetadata", (data) => {this.renderQueue();})
this.client.socket.on("queue", (data) => {this.renderQueue();})
}
setupInput(){
//Re-render queue and time-marker on window resize as time-relative absolute positioning will be absolutely thrown
this.ownerDoc.defaultView.addEventListener('resize', this.resizeRender.bind(this));
//queue
this.queue.addEventListener('wheel', this.scaleScroll.bind(this));
//control bar controls
this.addMediaButton.addEventListener('click', this.toggleAddMedia.bind(this));
this.scrollLockButton.addEventListener('click', this.lockScroll.bind(this));
//control bar divs
this.queueLastButton.addEventListener('click', this.queueLast.bind(this))
}
toggleAddMedia(event){
if(this.addMediaDiv.style.display == 'none'){
this.addMediaDiv.style.display = '';
}else{
this.addMediaDiv.style.display = 'none';
}
}
queueLast(event){
//Send off the request
this.client.socket.emit("queue",{url:this.addMediaLinkPrompt.value, title:this.addMediaNamePrompt.value});
this.addMediaLinkPrompt.value = '';
this.addMediaNamePrompt.value = '';
}
lockScroll(event){
//Enable scroll lock
this.autoscroll = true;
//Light the indicator
this.scrollLockButton.classList.add('positive-button');
//Render the marker early to insta-jump
this.renderTimeMarker();
}
scaleScroll(event){
if(event.ctrlKey){
//Capture inverse scroll wheel direction
const scrollDirection = event.wheelDeltaY / Math.abs(event.wheelDeltaY) * -1;
//Default scale factor to 5 seconds
let scaleFactor = 5;
//Tried to do this with math but couldnt because im bad at math so heres the if statement of shame :(
if(this.scale >= 7200){
scaleFactor = 3600
}else if(this.scale >= 3600){
scaleFactor = scrollDirection > 0 ? 3600 : 1800;
}else if(this.scale >= 1800){
scaleFactor = scrollDirection > 0 ? 1800 : 900;
}else if(this.scale == 900){
scaleFactor = scrollDirection > 0 ? 900 : 300;
}else if(this.scale > 300){
//If we're above five minutes use five minutes
scaleFactor = 300;
}else if(this.scale == 300){
//If we're at five minutes scroll up by five minutes or scroll down to one minute
scaleFactor = scrollDirection > 0 ? 300 : 240;
}else if(this.scale == 60){
//If we're at one minutes scroll up by four minutes or scroll down by 10 seconds
scaleFactor = scrollDirection > 0 ? 240 : 10;
}else if(this.scale > 10){
scaleFactor = 10;
}else if(this.scale == 10){
scaleFactor = scrollDirection > 0 ? 10 : 5;
}
//Prevent page-wide zoom in/out
event.preventDefault();
//Clear out the queue UI
this.clearQueue();
//Calculate new scale
const newScale = this.scale + (scaleFactor * scrollDirection);
//Clamp scale between 10 seconds and half a day
this.scale = Math.max(5, Math.min(43200, newScale));
//If we have no scale label
if(this.scaleLabel == null){
//Make it
this.scaleLabel = document.createElement('p');
this.scaleLabel.id = 'queue-marker-scale-label';
this.queue.appendChild(this.scaleLabel);
}
//Set scale label text to humie readable time scale
this.scaleLabel.innerHTML = `Time Scale:<br>${this.humieFriendlyDuration(this.scale)}`
//Clear any previous rescale timer
clearTimeout(this.rescaleTimer);
//Set timeout to re-render after input stops
this.rescaleTimer = setTimeout(this.fullRender.bind(this), 500);
//Otherwise, if we're just scrolling
}else{
//Disable scroll lock
this.autoscroll = false;
//Unlight the indicator
this.scrollLockButton.classList.remove('positive-button');
}
}
humieFriendlyDuration(seconds){
//If we have an invalid duration
if(seconds <= 0){
//bitch, moan, and complain!
return('Invalid input duration');
}
//Create an empty array to hold the time strings
const timeStrings = [];
//Pull hours from time
const hours = Math.floor(seconds / 3600);
//Remove recorded hours
seconds -= hours * 3600;
//Pull minutes from time
const minutes = Math.floor(seconds / 60);
//Remove recorded minutes
seconds -= minutes * 60;
//If we have an hour
if(hours == 1){
//Add the string
timeStrings.push('1 Hour');
//If we have hours
}else if(hours > 0){
//Add the string
timeStrings.push(`${hours} Hours`);
}
//If we have a minute
if(minutes == 1){
//Add the string
timeStrings.push('1 Minute');
//If we have minutes
}else if(minutes > 0){
//Add the string
timeStrings.push(`${minutes} Minutes`);
}
//Add the 'and ' if we need it
const secondsPrefix = timeStrings.length > 0 ? 'and ' : '';
//If we have a second
if(seconds == 1){
//Add the string
timeStrings.push(`${secondsPrefix}1 Second`);
//If we have more than a second
}else if(seconds > 1){
//Add the string
timeStrings.push(`${secondsPrefix}${seconds} Seconds`);
}
//Join the time strings together
return timeStrings.join(', ');
}
resizeRender(event){
const date = new Date();
this.renderQueue(date);
this.renderTimeMarker(date);
}
clearQueue(){
//Clear out queue container
this.queueContainer.innerHTML = '';;
//Clear out queue marker container
this.queueMarkerContainer.innerHTML = '';
//Grab all related tooltips
const tooltips = this.ownerDoc.body.querySelectorAll('.media-tooltip');
//clear them out since we're clearing out the elements with the event to remove them
//These should clear out on their own on mousemove but this makes things look a *little* prettier :)
for(let tooltip of tooltips){
tooltip.parentNode.remove();
}
//Clear any marker timers
clearTimeout(this.timeMarkerTimer);
//If we have an existing time marker
if(this.timeMarker != null){
//Clear it out
this.timeMarker.remove();
this.timeMarker = null;
}
}
async fullRender(date = new Date()){
//Clear the queue
this.clearQueue();
//If we have a scale label
if(this.scaleLabel != null){
//Take it out
this.scaleLabel.remove();
this.scaleLabel = null;
}
//Render out time scale
this.renderQueueScale(date);
//wait a few frames so the scale can finish rendering, because dom function aren't async for some fucking reason
for(let i = 0; i <= 2; i++){
await utils.awaitNextFrame();
}
//render the time marker
this.renderTimeMarker(date, true);
//render out the queue
this.renderQueue(date);
}
renderQueue(date = new Date()){
//Clear out queue container
this.queueContainer.innerHTML = '';
//for every entry in the queue
for(let entry of this.client.queue){
//Create entry div
const entryDiv = document.createElement('div');
entryDiv.classList.add('queue-entry');
//Place entry div
entryDiv.style.top = `${this.offsetByDate(new Date(entry[1].startTime))}px`;
entryDiv.style.bottom = `${this.offsetByDate(new Date(entry[1].startTime + (entry[1].duration * 1000)), true)}px`;
//Create entry title
const entryTitle = document.createElement('p');
entryTitle.textContent = entry[1].title;
//Tooltip generation
//tooltip div
const tooltipDiv = document.createElement('div');
tooltipDiv.classList.add('media-tooltip');
//tooltip title
const tooltipTitle = document.createElement('p');
tooltipTitle.textContent = `Title: ${entry[1].title}`;
//tooltip filename
const tooltipFilename = document.createElement('p');
tooltipFilename.textContent = `File Name: ${entry[1].fileName}`;
//tooltip source
const tooltipSource = document.createElement('p');
tooltipSource.textContent = `Source: ${entry[1].type}`;
//tooltip duration
const tooltipDuration = document.createElement('p');
tooltipDuration.textContent = `Duration: ${entry[1].duration}`;
//tooltip start
const tooltipStart = document.createElement('p');
tooltipStart.textContent = `Start Time: ${new Date(entry[1].startTime).toLocaleString()}`;
//tooltip end
const tooltipEnd = document.createElement('p');
tooltipEnd.textContent = `Start Time: ${new Date(entry[1].startTime + (entry[1].duration * 1000)).toLocaleString()}`;
//append components
for(let component of [
tooltipTitle,
tooltipFilename,
tooltipSource,
tooltipDuration,
tooltipStart,
tooltipEnd
]){
tooltipDiv.append(component);
}
//Setup media tooltip
entryDiv.addEventListener('mouseenter',(event)=>{utils.ux.displayTooltip(event, tooltipDiv, false, null, true, this.ownerDoc);});
//context menu
const menuMap = new Map([
["Play now", ()=>{this.client.socket.emit('move', {uuid: entry[1].uuid})}],
["Move To...", ()=>{}],
["Delete", ()=>{this.client.socket.emit('delete', {uuid: entry[1].uuid})}],
["Open in New Tab", ()=>{window.open(entry[1].url, '_blank').focus();}],
["Copy URL", ()=>{navigator.clipboard.writeText(entry[1].url);}],
]);
//Setup context menu
entryDiv.addEventListener('contextmenu', (event)=>{utils.ux.displayContextMenu(event, '', menuMap, this.ownerDoc);});
//Append entry elements
entryDiv.append(entryTitle);
//Append entry
this.queueContainer.append(entryDiv);
}
}
renderTimeMarker(date = new Date(), forceScroll = false){
//Calculate marker position by date
const markerPosition = Math.round(this.offsetByDate(date));
//If markers are null
if(markerPosition == null){
//Try again in a second since the user probably just popped the panel or something :P
(smackTimer.bind(this))();
}
//if we need to make the time marker
if(this.timeMarker == null){
//Create the time marker
this.timeMarker = document.createElement('span');
//Add time marker class
this.timeMarker.id = 'time-marker';
//Append time marker
this.queue.appendChild(this.timeMarker);
}
//Set time marker position
this.timeMarker.style.top = `${markerPosition}px`;
//If the panel document isn't null (we're not actively switching panels)
if(this.panelDocument != null && (this.autoscroll || forceScroll)){
//Get height difference between window and queue layout controller
const docDifference = this.ownerDoc.defaultView.innerHeight - this.queueLayoutController.getBoundingClientRect().height;
//Calculate scroll target by body difference and marker position
const scrollTarget = (markerPosition - (this.queueLayoutController.getBoundingClientRect().height - docDifference) / 2) + docDifference;
//Calculate scroll behavior by distance
const scrollBehavior = Math.abs(scrollTarget - this.queueLayoutController.scrollTop) > 10 ? "smooth" : "instant";
//Scroll to the marker
this.queueLayoutController.scroll({
left: 0,
top: scrollTarget,
behavior: scrollBehavior
});
}
//Set the timer to run the function again
(smackTimer.bind(this))();
function smackTimer(){
//Clear update timer
clearTimeout(this.timeMarkerTimer);
//Set timer to update marker every second
this.timeMarkerTimer = setTimeout(this.renderTimeMarker.bind(this), 1000);
}
}
renderQueueScale(inputDate = new Date()){
//Clear out queue marker container
this.queueMarkerContainer.innerHTML = '';
//Make sure we don't modify the date we're handed
const date = structuredClone(inputDate);
//Zero out time to midnight on the morning of the input date
date.setHours(0,0,0,0);
//Store epoch of current date at midnight for later user
const dateEpoch = date.getTime();
//while we've counted less than the amount of time in the day, count up by scale
for(let time = 0; time <= 86400; time += this.scale){
//Get index of current chunk by dividing time by scale
const index = time / this.scale;
//Set time by scale, we could do this against this.scale and date.getTime(), but this seemed cleaner :P
date.setTime(dateEpoch + (time * 1000))
//Create marker span
const markerSpan = document.createElement('div');
markerSpan.classList.add('queue-marker');
//Create marker line (unfortunately <hr> tags don't seem to play nice with parents who have display:flex)
const marker = document.createElement('span');
marker.classList.add('queue-marker');
//If it's even/zero
if(index % 2 == 0){
const markerLabel = document.createElement('p');
//If scale is over a minute then we don't need to display seconds
const seconds = this.scale > 60 ? '' : `:${('0' + date.getSeconds()).slice(-2)}`
//If we're counting AM
if(date.getHours() < 12){
//Display as AM
markerLabel.textContent = `${('0'+date.getHours()).slice(-2)}:${('0' + date.getMinutes()).slice(-2)}${seconds}AM`
//If we're cointing noon
}else if(date.getHours() == 12){
//display as noon
markerLabel.textContent = `${('0'+date.getHours()).slice(-2)}:${('0' + date.getMinutes()).slice(-2)}${seconds}PM`
//if we're counting pm
}else{
//display as pm
markerLabel.textContent = `${('0'+(date.getHours() - 12)).slice(-2)}:${('0' + date.getMinutes()).slice(-2)}${seconds}PM`
}
//Add marker label to marker span
markerSpan.appendChild(markerLabel);
}
//Append marker to marker span
markerSpan.appendChild(marker);
//Append marker span to queue container
this.queueMarkerContainer.appendChild(markerSpan);
}
}
offsetByDate(date = new Date(), bottomOffset = false){
//Pull start of day epoch from given date, make sure to use a new date object so we don't fuck up any date objects passed to us
const dayEpoch = new Date(date).setHours(0,0,0,0);
//Get difference between now and day epoch to get time since the start of the current day in milliseconds
const curTime = date.getTime() - dayEpoch;
//Devide by amount of milliseconds in a day to convert time over to a floating point number between 0 and 1
//Make sure to reverse it if bottomOffset is set to true
const timeFloat = bottomOffset ? 1 - (curTime / 86400000) : curTime / 86400000;
//Get queue markers
const markers = this.panelDocument.querySelectorAll('span.queue-marker');
//If the marker is null for some reason
if(markers[0] == null){
return null;
}
//Get marker position range
const range = [markers[0].offsetTop, markers[markers.length - 1].offsetTop]
//Get maximum position relative to the range itself
const offsetMax = range[1] - range[0];
//return position relative to parent
return (offsetMax * timeFloat) + range[0];
}
}