canopy/src/app/pm/pmHandler.js

171 lines
5.6 KiB
JavaScript

/*Canopy - The next generation of stoner streaming software
Copyright (C) 2024-2025 Rainbownapkin and the TTN Community
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.*/
//NPM Imports
const validator = require('validator');//No express here, so regular validator it is!
//local includes
const loggerUtils = require("../../utils/loggerUtils");
const socketUtils = require("../../utils/socketUtils");
const message = require("./message");
/**
* Class containg global server-side private message relay logic
*/
class pmHandler{
/**
* Instantiates object containing global server-side private message relay logic
* @param {Socket.io} io - Socket.io server instanced passed down from server.js
*/
constructor(io){
/**
* Socket.io server instance passed down from server.js
*/
this.io = io;
/**
* Socket.io server namespace for handling messaging
*/
this.namespace = io.of('/pm');
//Handle connections from private messaging namespace
this.namespace.on("connection", this.handleConnection.bind(this) );
}
/**
* Handles global server-side initialization for new connections to the private messaging system
* @param {Socket} socket - Requesting Socket
*/
async handleConnection(socket){
try{
//ensure unbanned ip and valid CSRF token
if(!(await socketUtils.validateSocket(socket))){
socket.disconnect();
return;
}
//If the socket wasn't authorized
if(await socketUtils.authSocketLite(socket) == null){
socket.disconnect();
return;
}
//Throw socket into room named after it's user
socket.join(socket.user.user);
//Define network related event listeners against socket
this.defineListeners(socket);
}catch(err){
//Flip a table if something fucks up
return loggerUtils.socketCriticalExceptionHandler(socket, err);
}
}
defineListeners(socket){
socket.on("pm", (data)=>{this.handlePM(data, socket)});
}
async handlePM(data, socket){
try{
//Create empty list of recipients
let recipients = [];
//For each requested recipient
for(let user of data.recipients){
//If the given user is online and didn't send the message
if(this.checkPresence(user) && user != socket.user.user){
//Add the recipient to the list
recipients.push(user);
}
}
//If we don't have any valid recipients
if(recipients.length <= 0){
//Drop that shit
return;
}
//Sanatize Message
const msg = this.sanatizeMessage(data.msg);
//If we have an invalid message
if(msg == null){
//Drop that shit
return;
}
//Create message object and relay it off to the recipients
this.relayPMObj(new message(
socket.user.user,
recipients,
msg,
[]
));
//If something fucked up
}catch(err){
//Bitch and moan
return loggerUtils.socketExceptionHandler(socket, err);
}
}
relayPMObj(msg){
//For each recipient
for(let user of msg.recipients){
//Send the message
this.namespace.to(user).emit("message", msg);
}
//Acknowledge the sent message
this.namespace.to(msg.sender).emit("sent", msg);
}
/**
* Basic function for checking presence
* This could be done using Channel Presence, but running off of bare Socket.io functionality makes this easier to implement outside the channel if need be
* @param {String} user - Username to check presence of
* @returns {Boolean} Whether or not the user is currently able to accept messages
*/
checkPresence(user){
//Pull room map from the guts of socket.io and run a null check against the given username
return this.namespace.adapter.rooms.get(user) != null;
}
/**
* Sanatizes and Validates a single message, Temporary until we get commandPreprocessor split up.
* @param {String} msg - message to validate/sanatize
* @returns {String} sanatized/validates message, returns null on validation failure
*/
sanatizeMessage(msg){
//Normally I'd kill empty messages here
//But instead we're allowing them for sesh startups
//Trim and Sanatize for XSS
msg = validator.trim(validator.escape(msg));
//Return whether or not the shit was too long
if(validator.isLength(msg, {min: 0, max: 255})){
//If it's valid return the message
return msg;
}
//if not return nothing
return null;
}
}
module.exports = pmHandler;