rawLink maps will be generated and stored as 2D arrays on the server-side for ease of transmission.
These are considered temporary server data and a lot more important to the client.
Scratch that, we're going w/ maps since formats start with numbers, making this not so-great for hash tables.
It'll be worth the flexibility for value key names.
Working on implementing rawLink media object property as an object containing three sub-objects: audio, video, and combo.
Each containing links to audio/video files/streams. Using sub-objects…
Looks like youtube's no longa serving good ol' format 18 (720p30 h.264 W/ audio, AKA, ol' reliable).
This is a fucking pain in the ass, and it looks like we'll have to hack together and sync a…
Moving currently playing items to an invalid spot in the schedule no longer creates ghost items: 349a6b82aa
Fixed queue rendering issue by changing server-side behavior around queue broadcasting: a1f0824330
Fixed out of order queues being sent off to clients: dd66601f0d
The issue with pushback re-queueing old items has been solved by: 37990ff8c3, as the RAM-backed queue was holding on to stale items which had already been archived to the DB.
This caused the…